Homebrew Feyling Species Details
Infernal Appearance
Feylings are to Elves what tieflings are to humans. They have a big variety of appearances, taking from both elves and tieflings. Thanks to their elven blood they have retained some of their graceful traits influencing their infernal looks, and as they grow older their horns(some have more than one pair) get more slender and delicate dividing into smaller branches, resembling tree branches or deer antlers, some of them even have a pair of insect like antenae that they hide within their hairstyle. Their tails generally are forked at the end but sometimes they can be near the begining aswell appearing that they have 2 tails but they can't move them seperatly and they mirror each other. Some particulary strong Feylings have the ability to fly with bone devil-like wings that sprout from their backs.
Infernal life
Normally Feylings are found living between elven societies and seclusion, roaming the world with other very tight Feyling groups or mixed within societies that are a little more open minded to their infernal appearance. Just like tieflings most people look to Feylings with mistrust and caution even though they don't have tendencies to be evil aligned, but they are mostly chaotic, generally they do have good intentions but those actions can bring some difficulties to their lives. Thanks to their elven origin, Feylings can live a long time although not as long as their original parents, the oldest among them live around 500 years old.
Elven Perspective
Just like their original elven parents, Feylings need little time to rest, only 4 hours, but this rest is different from the elven meditation-like trance, it ressembles an extremely deep sleep, one can say that they actually fall into a comatose state that they can't wake up from unless with outside help and that's why it's rare to see a Feyling living alone, that sleep is so deep that it's unknown if they even dream or not like the rest of the other mortals, but some old Feylings sometimes remember having the same dreams as other people that are sleeping next to them.
Feyling Names
Feylings tend to have elven child names but since they are not part of elven society most of them tend to use another name that they give themselves or that they receive from another close Feyling, most of these given names are just like tiefling names.
Feyling Traits
Feylings share certain racial traits to Tieflings and Elves as a result of their infernal descent.Ability Score Increase
Your Dexterity score increases by 1, and your Charisma score increases by 2.
Age
Tieflings mature at the same rate as Elves but live a few hundred years less.
Alignment
Feylings have strong chaotic personas due to their fey blood, most try to do good but the harsh world tend to make them afraid of coming out of their shell, so they generally stay neutral
Size
Feylings are about the same size and build as humans. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Void of Dreams
Due to your infernal blood you can't enter a trance and thus you experience nothing when you sleep, but this void can be filled through the connections you have with others. Every time you do a long rest roll 1d20 if the result is of 19 or 20 you can share the dreams of another creature within 10 feet of you.
Darkvision
Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Infernal Fey blood
You know the mage hand cantrip. When you reach 3rd level, you can cast the faerie fire spell as a 1st-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 7th level, you can cast the fly spell once with this trait and regain the ability to do so when you finish a long rest, when you do so you ignore any spell components and physical bone devil like wings sprout from your back, these wings can be physically impeded or dispelled by magic, when this effect ends your wings retract into your back. Charisma is your spellcasting ability for these spells.
Keen Senses
You have proficiency in the Perception skill.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Infernal Sleep
Your body isn't natural, because of that you fey blood shouldn't allow you to sleep, and because of that when you do a long rest you enter a comatose state where your body rests quickly but you can't really wake up on your own, you need to have outside help to wake you, a very loud noise or a violent shake is enough to bring you back to consciousness.
Languages
You can speak, read, and write Common and Infernal.
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