Homebrew Child of the Light Species Details

The Children of the Light are mostly genderless. They counteract this shortcoming through decorating their body, hair styles, masks, body posture, and their own voice. To us, their actual voice sound like chirps though their message can be understood nonetheless. Through them we know at some point in their lifespan the become gendered but so far none know the answer.
Credit goes to u/Flavores from Reddit he made the original.

  • Names: Most children of light dont have their own names and instead will accept whatever name you give them granted it is not too mean spirited as they can become dejected and leave in search of friendlier company
  • Age: While seemingly ageless, They do tell of old Children of the Light, though it feels awkward calling their adults children of light seeing as they could be leagues older than any other race. They stories also seem to use gendered nouns. Which means they at some point develope a gender.
  • Alignment: By nature most children of the light trend towards good. Seeking to help as many beings as they can before they continue their travels.
  • Creature Type: You are considered to be both humanoid and celestial
  • Size: Small
  • Speed: Your base walking speed is 30.

Child of the Light Traits

As a Child of the Light, you start with a few blessings

Song of the Light

Increase your Charisma score by 2. You also can read and write Common and Celestial.

Wings of Light

Your Wings of Light allow you to take to the air. As a bonus action, you can expend a charge of light to ascend 20ft into the air.  Every turn or every 5ft you move, you drop down 5ft. Dashing extend the distance to every 10ft. You can expend additional charges to go higher or faster. Each additional expenditure will either bring you up another 20ft into the air or increase the distance to 20ft. The number of charges is equal to your Constitution Modifier (Min. of 1). You regain spent charges by staying near sources of light. The amount regained is dependant on the strength of the Light source. A candle will grant one charge per hour/short rest(DM choice). A camp fire will grant two charges per hour/short rest (DM choice). 

Additional effect 

While under the effects of the spell flight, you can expend charges to dash 20ft.

Limited Telepathy

When you speak you are able to let those in a 15ft radius hear you message or let only your allies hear your message. They must know at least one language.

Curse of Darkness

When you lose all hit points you remain conscious but you lose all physical features that you decorated yourself with. While like this you can come back if you come near a light source or receive healing. You are considered lightless. You can only be hit once per turn. You can survive one hit. If you are hit a second time, you become a statue of grief. This is when you start making death saves.

Light Constitution

Your strange constitution, being that of light, You are immune to the effects of fire. But you are vulnerable to the cold.

Cleansing Light

You know the light and produce flames cantrips. Charisma is your spellcasting ability for these spells. In addition when you cast spells that produce light, the radius of bright light is unimpaired by obscuring effects such as darkness and fog cloud as long as the light remains. If the source of light is ever removed while cleansing an obscuring affect the area would fill in with the obscuring affect.

Blessing of Eden

You've been to the Eye of Eden and made it out. Your Wings of light are have strengthened. You gain and additional charge of light every 5 levels starting with one additional charge. 1 at 1st level, another at 5th, 10th, 15th, and 20th level. Max of 10 charges. (Only if the DM allows access to it)

Previous Versions

Name Date Modified Views Adds Version Actions
10/23/2021 11:55:41 PM
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