Homebrew Kua-Toa Species Details
Their stout, stocky bodies are covered in slippery blue or purple scales, with clawed, webbed feet and black nails. Their hands are much more human-like, ending in the blunt nails typical of most humanoid races. Where one would normally expect the neck of a humanoid to be, there is instead the head of a fish, placed as if it had been grafted on. Some kuo-toa will display whiskers similar to those of a catfish, others have fins at the sides or tops of their heads, and a few have a mixture of both. Their bulging eyes are always a sickly yellow color, with a massive black pupil in the center.
In days long past, kuo-toa once dwelled on the shores and islands of the surface world. The kuo-toa were driven deep underground by the humans and their ilk, dooming them to spend eternity in darkness. In their prison of the Underdark, the kuo-toa came into contact with the illithid, and found themselves a new set of oppressors. The illithid subjected the kuo-toa to slavery, condemning thousands to lives as chattel. The kuo-toa were a simple race, and were never intended to bear through the mental strain the illithids' psychic energy placed upon them. Nearly every kuo-toa was driven hopelessly mad and paranoid, and they retain their madness, even long after the mind flayers abandoned them. They invent their own gods in their madness, in a vain effort to protect themselves from the threats they face in their dangerous home.
Kua-Toa Traits
A repugnant race of slimy fish-like humanoids.Otherworldly Perception
For the next minute, you can see invisible creatures and objects within 60 feet of you as if they were visible, and you can see 60 feet into the Ethereal Plane. Once you use this trait, you can do so again until you finish a long rest.
Darkvision
You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Ability Score Increase
Your Strength score increases by 2, and your Wisdom score increases by 1.
Amphibious
You can breathe in both air and water.
Slippery
You have advantage on ability checks and saving throws made to escape a grapple or avoid being grappled.
Comments
-
View User Profile
-
Send Message
Posted Oct 27, 2022very cool