Homebrew Abomination Species Details
Long ago in a bygone age, a dark wizard sought to forge the ultimate minion. He gathered the most powerful creatures he could find, from werewolves to trolls, and took their most potent traits. In one abhorrent ritual, the wizard fused them all together within a mortal's body. The result was a disfigured man, scarred by a hundred eldritch runes, with the ability to undergo a brutal transformation—he could change into a monstrous form at will, which reflected the creatures he was wrought from.
And so the first abomination was created. Swift, strong, and with a deadly intelligence driving its viciousness.
Since then, many dubious spellweavers have since attempted to recreate the ritual, but only the most ambitious and depraved have succeeded. Each abomination that lurks among the lands is a product of one such effort, whether they were an unwilling victim who survived and escaped, or else a willful volunteer seeking the power it would give them.
Abomination Traits
The basic nature of the abomination's original race will have been wiped away. Although their true form remains humanoid, appearing as a human, elf, or otherwise, they lack its traits, and in their place have unnatural agility, strength and cunning, along with the ability to shapechange at will into a monstrous form, reminiscent of lycanthropy. Their humanoid form is likely scarred—typically by experimental wounds, or the ritual branding of sorcerous glyphs. The monstrous form of an abomination can take many varying appearances, with each abomination created from a different combination of creatures. Some might have jagged fangs and leathery wings, others claws and a canine snout, whilst there are also those with a chitinous carapace and burrowing claws. Once you've selected your traits from the options, decide with your DM on your monstrous form's appearance. Some resemble were-creatures, whilst others are uniquely grotesque. Some are even blessed with only subtle visible changes, with the abomination stilAbility Skill Increase
Your dexterity and strength both increase by 1
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