Homebrew Wildkin Species Details
The wildkin are serene, powerful creatures, thought by the druids to have been owlbears awakened long ago by the moon goddess Selûne. They resemble a cross between a bear, an owl, and an elk, which explains both their wisdom and ferocity. They act as a powerful force for good and a staunch ally of druids. While good-tempered and wise, the wildkin fights fiercely against evildoers.
These feathered creatures go by the names wildkin, moonkin, or owlkin. Gentle giants possessing a natural energy similar to that of druids, wildkin are inherently magical; this power was bestowed upon them by the moon goddess Selûne. However if Selûne's influence over them wanes or is cut off, wildkin can become dangerous.
These owl-faced humanoids are considered an abomination by most due to their connection to owlbears, but actually find favor with druids. The wildkin have long been considered sacred by the druids. Priestesses of the moon see the wildkin as imbued with the spirit and strength of the moon goddess, and the druids see them as guardians and protectors of nature. Wildkin lay eggs rather than give live birth.
They are capable of speaking Common and Sylvan. Despite having wings, they are unable to fly. They can however slow their descent by flapping their wings.
Wildkin Traits
Your wildkin character has a variety of natural abilities due to their wild nature.Ability Score Increase
Your Wisdom and Strength increase by 2, but your Charisma decreases by 1.
Age
Wildkin reach maturity at only a few years of age, but they tend to live several hundred years.
Alignment
Wildkin tend to be chaotic good, following the path of their goddess Selûne. They may fall toward chaotic neutral if they have lost her favor however.
Size
Wildkin are about 8 to 10 feet tall including their antlers. Your size is medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Your natural abilities give you superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Slow Fall
By flapping your wings, you are able to slow your descent. You must not be wearing heavy armor. Despite having wings, they do not give you the ability to fly.
Keen Sight and Hearing
You have proficiency in the Perception skill when it is used for sight or hearing.
Antlers
You are proficient with your antlers, using them to attack, and dealing 1d6 piercing damage on a hit.
Talons
You are proficient with your unarmed strikes, which deal 1d4 slashing damage on a hit.
Languages
You can speak, read, and write Common and Sylvan.
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