Homebrew Klyntar Species Details

Physical Description

An ooze-like creature that can be any color whatsoever and take on a variety of shapes. Klyntar looks like silly putty that stretched too far: masses of ooze-like matter stretching and contorting any way possible.

History

The Klyntar come from a "planet," also referred to as Klyntar. Created by a deity that existed before even the creation of the universe, their god pulled them from the void of space and designed them to destroy all creation. Their god, Knull, was eventually betrayed by the klyntar and forced to live as a prisoner in the very center of their planet. Today, the klyntar choose their ways of life, many of which leave their homeland searching for new worlds across the universe.

Society

Klyntar often lives solitary from others of their kind but is happy living quietly among other societies. When living in different cultures, they often remain quiet and act normally. Sometimes others living with them might not be aware of their presence. Klyntar tends to an anti-hero role, protecting the innocent but generally doing whatever they like.

Klyntar Names

Klyntars adopt a unique monster-like name based on people's reactions to them or just a personal preference. They may use their host's name in some situations.

Male: Venom, Toxin, Carnage, Riot, Lasher

Female: Agony, Scream, Scorn

 

Random Height and Weight

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
1′ 0″ +1d4 5 lb. × (1d4) lb.

 

Klyntar Traits

An ooze-like creature that can be any colour whatsoever and take on a variety of shapes.

Ability Score Increases

Increase one of your ability scores by 2 and increase a different score by 1, or increase three different scores by 1.

Creature Type

You are an Ooze.

Size

You are Small or Medium (your choice).

Amorphous

You can squeeze through a space as narrow as 1 inch wide, provided you are wearing and carrying nothing. You also have advantage on ability checks you make to initiate or escape a grapple.

Adhesive

You gain a climb of 30 feet. In addition, you can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Hold Breath

You can hold your breath for 1 hour.

Natural Resilience

You have resistance to acid and poison damage, and you have advantage on saving throws against being poisoned.

Shape Self

If you are not incapacitated, you can reshape your body to give yourself a head, one or two arms, one or two legs, and makeshift hands and feet, or you can revert to a limbless blob (no action required).

As a bonus action, you can extrude a pseudopod that is up to 6 inches wide and 10 feet long or reabsorb it into your body. You can use this pseudopod to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour out the contents of a container. The pseudopod can’t attack, activate magic items, or carry more than 10 pounds.

Languages

You know common, and one language of your choice