Homebrew UA Plasmoid Race Species Details

Plasmoids  are  amorphous  beings  with  no  typical  shape. In the presence of  other  folk, they  often  adopt  a  similar  form, but  there’s  little  chance  of  mistaking  a  plasmoid  for anything  else.  They  consume food  by  osmosis,  the  way  an amoeba does,  and  excrete waste through  tiny  pores.  They breathe by  absorbing oxygen  through  another  set of  pores, and  their  limbs  are  strong  and  flexible  enough  to  grasp and  manipulate  weapons  and  tools.  Although  most plasmoids  are  translucent  gray,  they  can  alter  their  color and  translucence  by  absorbing dyes  through  their  pores. Plasmoids  don’t have  internal  organs  of the  usual  sort. Their bodies  are composed  of  cells,  fibers,  plasma-like ooze,  and  clusters  of  nerves  called  ganglia.  These  nerves enable  a  plasmoid  to detect light, heat, texture, sound, pain, and  vibrations.  Plasmoids  can  stiffen  the  outer  layers of  their bodies  to  maintain  a  humanlike  shape, so they  can wear  clothing  and  accessories. They  speak  by  forcing  air out of  tubular  cavities  that constrict to produce  sound. When plasmoids  sleep, they  lose  their  rigidity  and spread  out  and  are  sometimes  mistaken for  a  rock  or  some other  feature  of  the  environment. 

UA Plasmoid Race Traits

You have the following racial traits.

Creature Type

Your are considered an Ooze, not a humanoid for the purpose of spells and ability's that target you.

Amorphous.

You can squeeze through a space as narrow as 1 inch wide, provided you are wearing and carrying nothing. You also have advantage on ability checks you make to initiate or escape a grapple.

Darkvision. 

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You  discern colors  in  that darkness  only  as shades of gray.

Hold Breath.

You can hold your breath for 1 hour.

Natural Resistance

You have resistance to acid and poison damage, and you have advantage on saving throws against being poisoned.

Shape Self. 

If  you  are  not incapacitated,  you  can  reshape your  body  to  give  yourself  a  head,  one  or  two  arms,  one  or two  legs,  and  makeshift hands  and  feet,  or  you  can  revert to  a  limbless  blob  (no action required). As  a bonus  action,  you  can  extrude a  pseudopod  that is up to  6 inches  wide and  10 feet  long or reabsorb  it  into your  body.  You  can  use  this  pseudopod  to manipulate  an object, open an  unlocked  door  or  container,  stow  or retrieve  an item  from  an open container,  or  pour  out  the contents  of  a  container. The  pseudopod  can’t attack, activate  magic  items, or  carry  more  than 10  pounds. 

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