Homebrew Plasmoid Species Details

Plasmoids are amorphous beings with no typical shape. In
the presence of other folk, they often adopt a similar form,
but there's little chance of mistaking a plasmoid for
anything else. They consume food by osmosis, the way an
amoeba does, and excrete waste through tiny pores. They
breathe by absorbing oxygen through another set of pores,
and their limbs are strong and flexible enough to grasp
and manipulate weapons and tools. Although most
plasmoids are translucent gray, they can alter their color
and translucence by absorbing dyes through their pores.
Plasmoids don't have internal organs of the usual sort.
Their bodies are composed of cells, fibers, plasma-like
ooze, and clusters of nerves called ganglia. These nerves
enable a plasmoid to detect light, heat, texture, sound,
pain, and vibrations. Plasmoids can stiffen the outer layers
of their bodies to maintain a humanlike shape, so they can
wear clothing and accessories. They speak by forcing air
out of tubular cavities that constrict to produce sound.
When plasmoids sleep, they lose their rigidity and
spread out and are sometimes mistaken for a rock or some
other feature of the environment.

Plasmoid Traits

You have the following racial traits.

Amorphous

You can squeeze through a space as
narrow as 1 inch wide, provided you are wearing and
carrying nothing. You also have advantage on ability
checks you make to initiate or escape a grapple.

Darkvision

You can see in dim light within 60 feet of
you as if it were bright light and in darkness as if it were
dim light. You discern colors in that darkness only as
shades of gray.

Shape Self

If you are not incapacitated, you can reshape
your body to give yourself a head, one or two arms, one or
two legs, and makeshift hands and feet, or you can revert
to a limbless blob (no action required).
As a bonus action, you can extrude a pseudopod that is
up to 6 inches wide and 10 feet long or reabsorb it into
your body. You can use this pseudopod to manipulate an
object, open an unlocked door or container, stow or
retrieve an item from an open container, or pour out the
contents of a container. The pseudopod can't attack,
activate magic items, or carry more than 10 pounds.

Ability Score Increase

When determining your character's ability scores, increase
one of those scores by 2 and increase a different score by
1, or increase three different scores by 1. Follow this rule
regardless of the method you use to determine the scores,
such as rolling or point buy.
The "Quick Build" section for your character's class
offers suggestions on which scores to increase. You're free
to follow those suggestions or to ignore them. Whichever
scores you decide to increase, none of the scores can be
raised above 20.

Size

You are Medium or Small. You choose the size
when you gain this race.

Speed

Your base walking speed is 30 feet.

Natural Resilience

You have resistance to acid and
poison damage, and you have advantage on saving throws
against being poisoned.

Hold Breath

You can hold your breath for 1 hour.

Languages

You can speak, read, and write Common and one other language of your choice.

Previous Versions

Name Date Modified Views Adds Version Actions
11/24/2021 3:36:23 PM
15
12
A1
Coming Soon

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