Homebrew Doppelganger Species Details
Doppelgangers, otherwise known by themselves as Shallar, were monstrous humanoid infamous for their shapeshifting abilities that allowed them to mimic almost any humanoid creature. In their true form, doppelgangers appeared as tall, elven, grey-skinned humanoids, whose thin hairless bodies made them appear, to human eyes, sexless. Their heads were bulbous, with formless faces and bulging eyes that were a pale yellow hue and lacked visible pupils. Though even this form was deceptive, as it gave the impression were physically weak, when in fact they were quite strong and agile.
Personality
They were lazy but cunning creatures, who killed or disposed of people then assumed their place. While not actually evil, doppelgangers were extremely self-centred and liable to look down on their victims. Because of their laziness and selfishness, they rarely ever had any interest in raising their young.
Biology
The union of a doppelganger and another creature would produce a child that was either a doppelganger or what was known as a half-doppelganger. However, such children would be unaware of their true nature until they reached adolescence, at which point they would try to seek out others of their kind.
Doppelganger Traits
Doppelgangers are devious shapeshifters that take on the appearance of other humanoids, throwing off pursuit or luring victims to their doom with misdirection and disguise.Ability Score Increase
Your Charisma score is increased by 1, and your Dexterity score is increased by 2
Ability Score Decrease
Your Strength score is decreased by 1
Speed
Your base walking speed is 30ft.
Mental Fortitude
You have Advantage against being Charmed and Mind Reading Spells (Detect Thoughts and Scrying)
Trickster
You have proficiency in the Deception skill.
Darkvision
You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of grey.
Shapechanger
The doppelganger can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Ambusher
In the first round of combat, you have advantage on attack rolls against any creature you have surprised. If the attack rolls succeed, the target takes an extra 1d6 damage.
True Form
Each creature within 60ft. and line of sight of you must succeed on a Wisdom saving throw or become Frightened. Effect lasts for 5 minute outside of combat and 1 round during combat for a maximum of 3 rounds on consecutive failed Wisdom Saving Throws.
Read Thoughts
You can magically search for thoughts within 60 ft. of you. The effect can penetrate barriers, but 3 ft. of wood or dirt, 2 ft. of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, you can continue reading its thoughts, as long as your Concentration isn't broken (as if concentrating on a spell).
As an action, you can either shift your attention to another creature's thoughts or attempt to probe deeper into the same creature's mind, entering a trance-like state of concentration, where your movement speed becomes 0 and you are Blinded and Deafened to your physical surroundings. If you probe deeper, the target must make a Wisdom Saving Throw against your Charisma Score. If it fails, you gain Insight into its reasoning (if any), its emotional state and a brief, relevant vision. You can choose to probe even further into a targets mind regarding any information gained from the previous probe. The target must make a Wisdom Saving Throw and gains +2 to their save for each additional probe. If the target’s saving throw succeeds at any stage, the ability ends. Once the probe stops for any reason the ability ends and is regained after completing a Short Rest. If you use the ability but do not probe deeper, the ability does not require a reset.
Languages
You can speak, read and write Common
Previous Versions
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