Homebrew Dhamphir (Van Richten's Guide to Ravenloft) Species Details

Not quite living yet not quite dead, the Dhampir fights a never-ending battle with their own dark hunger. These typically result from an encounter with a vampire.

As the Dhampir attempts to resist their urge to feed on the blood of others, they still gain a taste of the vampire’s abilities such as increased speed, darkvision, and a bite that allows them to empower themselves by draining the life of others.

For heroes of this lineage, they are uniquely suited as monster hunters. Not only do they possess enhanced physical abilities (useful for fighting such enemies), but they also have an intimate knowledge of what drives such monsters.

Dhamphir (Van Richten's Guide to Ravenloft) Traits

Ancestral Legacy, Deathless Nature, Spider Climb, Vampiric Bite.

Spider Climb

At level 3, your hands can be free while moving up, down and across vertical surfaces or upside down on ceilings.

Vampiric Bite

Your fangs are a natural weapon that counts as a simple melee weapon that you are proficient with. Add your Constitution modifier (instead of Strength) to attack and damage rolls when biting. A bite deals 1d4 damage and you have advantage on attack rolls to bite enemies when you have half or less of your maximum hit points.

Successfully biting a creature that isn’t Undead or a Construct allows you to empower yourself. You may regain hit points equal to the bite’s piercing damage OR you gain a bonus (equal to the bite’s piercing damage) on the next ability check or attack roll you make.

Ancestral Legacy

If replacing your previous race with this lineage, you can keep any skill proficiencies you gained from it as well as any climbing, swimming, or flying speed. If you choose not to keep these or are taking this lineage at character creation, gain proficiency in two skills of your choice.

Deathless Nature

You don’t need to breathe.