Homebrew Concubus Species Details

A fiend that can be found on all layers of the nine-hells, the Concubi usually represent desire which often manifests as lust but can also show itself in other forms though this is fairly uncommon in the overall scheme of the race. They innately have a gift for illusions and trickery, being able to shapeshift and their words having a minor hypnotic effect to them, this fact makes them ideal for being infiltrators and even assassins which many higher ranking demons will end up using them for. Concubi have no true gender but will often take up a male or female identity simply for convenience, this is why the terms Succubus and Incubus were created. 

Most Concubi end up forming contracts with Archdevils to be given permission to enter the prime material for extended periods of time, usually a part of this agreement is any soul they seduce is forfeit to the Archdevil as a type of payment to continue living on the material. though there are some cases of succubi being summoned to the material and never being returned, this is typically due to them not being able to fulfil their summon request. Succubi summoned to the material without the boon of an archdevil often latch onto powerful figures such as kings, heroes and so on to sustain their own desire for power.

Concubi aren't well known for their combat as they would rather let those they have seduced fight for them, though if forced a Concubus can be a tricky fight as they are typically quite mobile especially if they drop their disguise and are now able to once again use their ability of flight.

Physical description - Devil with no one face

Concubi have a humanoid appearance by default, though they have a distinct set of horns, wings and a tail. their skin comes in a variety of colours ranging from deep reds to deathly whites. the most notable thing of a concubi is their inconsistent facial features which seem to change ever so slightly every time you look away from them. their builds are often slender and on the taller side though they can be muscular or short depending on the preferences of others or even themselves.

 

Names - identity or disguise?

Concubi always have an infernal name, this will be the name they have written in all of their contracts though they quickly grow to despise their original name and will instead adopt names of other races on the material realm. While they can adopt any name from any race, they usually take up a human or elvish names. it's also common for them to have numerous aliases that they operate under making the name you are told unlikely to be their true adopted name.

Concubus Traits

charming fiends that hunger for the power of others

Ability score increase

Your charisma score increases by 2. your dexterity increases by 1

Age

Concubus are typically born as adults fully prepared to serve their purpose, they will also never die of old age due to their status as devils

Allignment

While not impossible to be good, their fiendish nature often leads Concubi to become evil self-serving creatures. They aren't typically inclined to be either lawful or chaotic, however most concubi that work directly under an archdevil usually end up lawful and most self-serving concubi that end up on the prime material with no contractor will lean towards chaos 

Size

while capable of shapeshifting, you must keep your size within what a human is capable of naturally attaining. your size is medium

Speed

your base walking speed is 30 feet. at 5th level you will gain a base fly speed of 30 feet

 

Darkvision

Because you are a fiend, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Fiendish nature

Your creature type is considered as both a humanoid and a fiend. due to your nature as a fiend you are vulnerable to radiant damage.

shapeshift

As an action, you can transform your appearance or revert to your natural form. You can't duplicate the appearance of a creature you've never seen, and you revert to your natural form if you die.

You decide what you look like, including your height, weight, facial features, the sound of your voice, coloration, hair length, sex, and any other distinguishing characteristics. You can make yourself appear as a member of another race; you lose the flying speed granted by your wings trait if your current form does not have wings; otherwise, none of your game statistics change. You also can't appear as a creature of a different size than you, and your basic shape stays the same; if you're bipedal, you can't use this trait to become quadrupedal, for instance. Your clothing and other equipment don't change in appearance, size, or shape to match your new form, requiring you to keep a few extra outfits on hand to make the most compelling disguise possible.

Fiendish charm

You have proficiency with the Persuasion skill. If you spend 1 minute talking to someone who can understand what you say, you can make a Charisma (Persuasion) check contested by the creature's Wisdom (Insight) check. If your check succeeds, the target is magically charmed by you as long as it remains within 60 feet of you and for 1 minute thereafter.

Languages

You can read, speak, and write Common and Infernal

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