Homebrew Fox Folk Species Details

If there weren't grand crusades or fearsome dragons to put down, you'd rarely see Fox Folk outside their dens. Then again... the ones who aren't driven by some glorious task are probably the kind you don't want to keep around anyway.

 

Fox Folk hail from forests throughout Wildemount.

For Fame and Family

Most Fox Folk are a part of an extended family, called a clan. Each clan is run by one Vixen and one Reynard, the matriarch and patriarch, respectively. If either the Vixen or Reynard die or end their partnership, they lose the necessary respect of their peers that allows them to govern the clan. If such a situation occurs, ownership of the clan is passed on to a new Vixen and Reynard, with a marriage ceremony completing the ritual.

Young Fox Folk, referred to as kittlings, reach maturity at the age of 12. Fox Folk pride themselves on a lineage of heroic deeds, and each kittling is expected to complete a worthy quest  as a rite of passage. This rite is always expected to end with the kittling's triumphant return, bringing new stories and glories back to the clan. Kittlings set out on this endeavor with the assistance of the current Reynard. Shepherding the kittlings into adulthood is the primary purpose of the Reynard, and also acts as insurance that protects the clan from any possible dishonor that might be brought upon by an unsuccessful adventure.

 

Fox Folk Names

Each Fox Folk's last name is derived from the greatest actions of their lineage, and their first name is often chosen in honor of a fallen ancestor before them. Fox Folk who travel far from home may lay their last name to rest, choosing to detach themselves from the deeds of their clan altogether.

Folk Folk First Names: Acton, Beldon, Bede, Calder, Demelza, Edda, Gleda, Kinsey, Reginald, Thorne

Fox Folk Clan Names: Draketamer, Makepeace, Kindlebright, Barrowglory, Goldgiver, Hopeglimmer, Blightbanish, Farjourney, Rubydelver, Denbuilder 

 

Fox Folk Personality

A Fox Folk might have motivations and quirks much different from a dwarf or an elf with a similar background. You can use the following tables to customize your character in addition to the trait, ideal, bond, and flaw from your background.

Fox Folk are defined by their grand ambitions. Roll on the ambitions table below to help hone your character's motivation.

Fox Folk Ambitions

d8 MY LOFTY GOAL IS TO...
1 Do battle with a dragon or another mythic beast
2 Become the ruler of my own kingdom
3 Make the lives of the poor easier by stealing from the rich
4 Embark on a journey across the sea
5 Recover a lost relic
6 Discover an ancient civilization
7 Overthrow an oppressive tyrant
8 Save a damsel in distress

 

Fox Folk Quirks

d10 Quirk
1 You can't stand hair on your belly, and absent mindedly scratch at it during anxious moments.
2 You often recount the heroics of kittling in your family, and pass the events off as your own.
3 You have a minor phobia of dogs and loud noises.
4 People often confuse your laugher for signs of anguish.
5 Your tail frequently knocks over objects without your knowing.
6 You hide food in secret places, only to forget where it is hidden.
7 You are always in debt, since you spend your gold on lavish parties and gifts for friends.
8 When talking about something you’re obsessed with, you speak quickly and never pause and others can’t understand you.
9 You have a million stories and will often share them with anyone who will listen.
10 You're loyal to your chosen family, above all else.

Fox Folk Traits

Your Fox Folk character has the following racial traits.

Hunter's Prey

As a bonus action, you can make a Wisdom (Perception) check against a creature you can see or hear, contested by the target’s Charisma (Deception) check. If you succeed, you have advantage on the next attack roll against that target.

This benefit lasts for 1 minute or until you successfully strike the target.

Ability Score Increase

Your Dexterity score increases by 2, and your Wisdom score increases by 1.

Age

Fox Folk mature at age 12, and have lifespans roughly equivalent to humans.

Alignment

Fox Folk tend toward lawful alignments, letting honor-bound traditions and the lessons of history guide them.

Size

Fox Folk are as as tall as humans, and hide a slender frame beneath a wealth of fur that thickens in colder seasons. Your size is Medium.

Speed

Your base walking speed is 35 feet.

Heightened Hearing

Attacks and ability checks that would normally be at Disadvantage due to magical or non-magical darkness do not apply to you so long as you an hear your target, and they are within 60ft of you.

Natural Springs

Your total jump height and distance are increased by 5ft, and you can make a running long jump or a running high jump after moving only 5 feet on foot, rather than 10 feet. Heavy armor negates this benefit.

Vulpine Talent

You have proficiency in the Perception and Stealth skills.

Languages

You can speak, read, and write Common and one other language of your choice.

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