Homebrew Catfolk Species Details
Bearing the features of a cat, Catfolk are graceful and quick-witted. Suitable to both a nocturnal and diurnal lifestyle, they can thrive in a major metropolis and in the middle of the wilderness. Catfolk tend to be aloof with strangers and friends alike. However, those who have befriended them know that the can count on them in a pinch. Some say they're descended from human and tabaxi, while others insist they are magically created. Regardless of their origin, they are largely beloved and are often willing to return that love to anyone in need of help.
A flirt with chaos
Catfolk come in as much of a variety as their parentage will allow. While many posses more body hair than their human parent, much of their bare skin is still visible. A catfolk's ears attach close to the crown of their head, matching their catlike parent's in size and shape. A catfolk's tail connects at the very base of the spine, naturally resting downward when not being used to express emotion or feebly trying to help balance. Due to genetic factors the vast majority of catfolk are female, making a healthy male a sight to behold.
Self-Reliant and Proud
Being generally more rare than tieflings and dragonborn, many catfolk develop a sense of pride and confidence in themselves. It is not uncommon for one to be considered beautiful (or at the very least exotic) in the cities where they often find themselves. As a result, many catfolk enter careers involving theater or other fields that call for interacting with the general public.
The rarity of catfolk unfortunately also means that they are treated or seen as second-class citizenry, even if they have a reasonable social standing in their communities. Catfolk as a result won't immediately trust someone who offers help, but will often warm to someone who does well in front of them and respects their personal space.
Kitty Qualities
Though they are similar to humans in appearance, catfolk have feline traits that set them apart from their cat-less counterparts. They have pointed canines, furry ears that sit atop their heads instead of on the sides of their face, nonprehensile fuzzy tails, and usually grow more body hair than the typical human.
A catfolk's hair and fur is exceptionally soft and typically odorless, though this may be because they are particular about keeping up with personal hygiene. Their physical traits can range from that of the typical barn cat all the way to big cats like lions, tigers, and leopards.
You can use the following tables to customize your character in addition to the trait, ideal, bond, and flaw from your background.
The catfolk Quirk table can help hone your character’s personality. For extra fun, roll a new result every few days that pass in the campaign to reflect your ever-changing curiosity. Some catfolk also possess certain quirks more commonly found in tabaxi. You may also use those tabaxi quirks when crafting your character.
Catfolk Quirks
| d8 | Quirk |
|---|---|
| 1 | You drink exclusively milk from a bowl |
| 2 | You respond to all yes or no questions with either "meow" or "nyah" |
| 3 | Catnip is your biggest weakness. |
| 4 | You insist on only eating wet food, and screaming loudly if offered anything else |
| 5 | You lick the backs of your paws often |
| 6 | You slowly push items off one by one from any nearby table or shelf while holding eye contact with the owner |
| 7 | You climb higher into a tree or other tall surface than you feel you can safely dismount |
| 8 | You play with any loose string, rope, or similar object when given the slightest opportunity |
Tabaxi Quirks
| d10 | Quirk |
|---|---|
| 1 | You miss your tropical home and complain endlessly about the freezing weather, even in summer. |
| 2 | You never wear the same outfit twice, unless you absolutely must. |
| 3 | You have a minor phobia of water and hate getting wet. |
| 4 | Your tail always betrays your inner thoughts. |
| 5 | You purr loudly when you are happy. |
| 6 | You keep a small ball of yarn in your hand, which you constantly fidget with. |
| 7 | You are always in debt, since you spend your gold on lavish parties and gifts for friends. |
| 8 | When talking about something you’re obsessed with, you speak quickly and never pause and others can’t understand you. |
| 9 | You are a font of random trivia from the lore and stories you have discovered. |
| 10 | You can’t help but pocket interesting objects you come across. |
Catfolk Traits
All catfolk share the following traits;Natural Cook
You are proficient with Cook's Utensils. In addition, you gain the Tea Time and Cat Snacks abilities, allowing you to aid your allies during rests.
- Tea Time - As part of a short rest, you can serve tea, provided you have ingredients and cook’s utensils on hand. You can prepare enough of this tea for a number of creatures equal to 1 + your proficiency bonus. At the end of the short rest, any creature who drinks the tea and spends one or more Hit Dice to regain hit points regains an extra 1d8 hit points.
- Cat Snacks - With one hour of work or when you finish a long rest, you can cook a number of biscuits equal to your proficiency bonus. These special treats last 8 hours after being made. A creature can use a bonus action to eat one of those biscuits to gain temporary hit points equal to your proficiency bonus.
Ability Score Increase
Catfolk have increased flexibility due to their cat heritage giving +2 dexterity. In addition, they possess the cuteness of cats; giving +1 charisma.
Age
Catfolk mature at the same rate as humans, and live slightly longer, usually from 90-150.
Fleet of Foot
Your movement speed increases to 35 feet.
Nine Lives
The Cat Folk reflexes and feline like appearance gives them resistance to falling damage and they will always land on their feet just like cats. This ability can be used as a reaction to trying to be thrown, falling, and or being knocked prone (without a grapple). This can also be used outside of combat for other situations. In addition, you have a +1 bonus to your constitution score.
Once per long rest, you may add a +7 to a death saving throw.
Cat's Claws
Because of your claws, you have a climbing speed of 20 ft. Additionally, your claws are natural weapons, which you can use to make unarmed strikes. The damage die for your unarmed strike is a d4, and it deals slashing damage instead of bludgeoning damage.
Catnap
You're good at optimizing your energy. When you take a short rest, you gain all the benefits of taking a long rest. Once you use this trait, you can't use it again until you finish a long rest.
Alignment
Most catfolk are chaotic in their alignments. They are good-hearted and kind, hate to see others in pain but sadly are easy to be oppressed. They are also very orderly and traditional, leaning heavily on the support of their community and some, the comfort of their master.
Languages
You can speak, read and write Common, when speaking Common, your pronunciation of "r" sounds are sometimes extended with a purr. You can attempt to communicate simple ideas with other feline creatures, such as cats, lions, tigers, etc. A non-humanoid feline can: understand simple ideas, answer yes/no questions, convey simple ideas, give information biased on its natural behavior or knowledge, etc. If the creature is neutral or friendly to you, it will answer truthfully to the best of its ability.
Superior Darkvision
Your darkvision has a radius of 120 feet.
Size
Catfolk are typically found in a range of 4 feet to 6 feet tall and average 180 lbs.
Charming Presence
Many people are not aware that the catfolk even exist, they are amazed by you and will listen to your stories with eager. You also gain the ability to flop cutely against the ground as an action once per day. Upon doing so you become prone. All humanoids in a 30ft radius which can see you must make a wisdom saving throw, and do so with advantage if hostile to you. Upon a failed saving throw the targets become Charmed by you for 1 minute. You are proficient in persuasion.
Additionally, you are adept at defusing situations- especially ones that are harmful to you.
You can cast Calm Emotions once per short rest without consuming a spell slot. These spells does not count towards your maximum amount of spells, and is always prepared.
Keen Senses
You have proficiency in the Perception, Investigation, and Stealth skills.
Feline Grace
Because Cat Folk have feline blood, they have advantage on Dexterity checks involving acrobatics. Cat Folk are natural acrobats.
Armor Restriction
Armor worn by catfolk needs to be specially tailored to fit them, either by a seasoned catfolk crafter, or another race under the instruction of a catfolk with proficiency in leatherworking or smithing, depending on the kind of armor.
You can only equip armor that bears the label 'Catcraft' (ex: Catcraft Studded Leather Armor).
Previous Versions
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