Homebrew Fowlite Species Details
It was not until years after the Tabaxi overtook the city of Shahadia that the thought to be Fowlite race was found, not quite extinct, as most thought them to be, but isolated. They were discovered living a secluded life on a large island just off the coast of the Shahadi empire, having escaped the carnivorous grasp of the Tabaxi - their natural predator. While the Tabaxi are much further evolved, and would not simply pray on the Fowlite today, the hen-folk choose not to risk their contentment, instead choosing to stay on Tyrix, the home of the Fowlite race.
Fowlite are an isolationist, cautious race of chicken-like humanoids. While they are actually an intelligent, clever, united race who flourishes in their community, their lack of a presence around other races has left others to speculate about their nature, creating assumptions that they are cowardly and alarmist, which is not remotely the case.
Part of the Flock
The fowlite place community among the top of their hierarchy of virtues. Often living together in isolated, protected environments, they live in large families, generally in multi-family flocks. Each fowlite has their own role in the community, though they are not necessarily bound to that role for life. They are encouraged and welcome to switch their trades to fit their passions and interests, as they believe a member of the community can only succeed when they are happy with what they do.
Not all fowlite choose to live within the community. While most prefer to keep to their isolationist ways, staying where it is almost entirely homogenous and almost entirely safe, some choose to venture out and explore. There are fowlite who seek excitement, diversity or whatever other whim or trait piques their interest, though most often they will not stay alone for long. As it is in their nature, fowlite who journey tend to find their groups, found families, or parties quickly, as they are drawn to the flock - it is instinct for them.
Uncredited Intelligence
Most other races dismiss fowlite the way they dismiss their chickens on their farms. They presume them to be foolish and simple. This is actually not the case however, as fowlite are exceptionally wise. With particularly strong memories and outstanding problem solving skills, they can find their way out of situations quickly and cleverly.
Fowlites are also exceptional at learning through observing others. They can adapt to new behavior quickly, just by observing the way others around them act. This is particularly useful in attempting to fit in in newer environments, and not to stick out like a sore thumb - well, further than they usually do.
Adaptability
One remarkable feature of fowlites is their adaptability to many situations. Fowlites are omnivores, and can survive easily on seeds, grains, and even grass and leaves if they need to, but can also consume meats, though they prefer insects and reptilian meats. While they are able to consume most foods, this does not mean they like to. There are many races whom fowlites would find abhorrent to eat, such as all intelligent races such as humans, elves, dwarves, halflings, and especially other fowlites. They are not remotely cannibalistic.
Fowlites can study fast, often memorizing and learning new information in fewer reads or practices than many others. This is especially the case if they are learning from another, as they can base their results of of the observance of the person teaching them. They do struggle somewhat on their own however, as their minds are particularly equipped to faces and other, similar visuals.
Fowlite Adventurers
While the fowlite adventurer is rare, it is not impossible. Often a fowlite will foray into adventure because either none of the trades in their home community interests them, or they are not content with the possibilities around them, and seek new options. On rare occasions, a fowlite might seek out adventure because something educational draws them, like a drive for learning or a need to seek the truth.
Even when they venture out, fowlites are prone to finding groups to journey with. This is in large part because they learn better and are more likely to succeed when they have others around them.
Fowlite Names
Given that fowlites have strong memories for faces, they often use descriptors of visuals as their names. It makes it easier for other fowlites to understand to whom someone is referring when they mention a name.
Some fowlites will use names based on physical features, such as Feathers, Long Beak, Brown Eyes, and more.
Other fowlites will use significant facial expressions or something similar for their names, such as Smiles, Grinner, Furrow, or Roar.
Fowlite Traits
Your fowlite character has the following racial traits.Ability Score Increase
Your Intelligence score increases by 2, and your Dexterity score increases by 1.
Age
Fowlite lifespans have become longer since escaping the tabaxi many years ago, but are still relatively short. They reach maturity around age 5 and life only about 30 years.
Alignment
Fowlites are not particularly aligned to any laws or ideals, though nor are they agents of chaos, usually taking the most sensible path in any situation. They are not particularly prone to good or evil either, though they prioritize protecting their flock. True Neutral is not an uncommon alignment for them.
Size
Kenku are around 4 to 5 feet tall and weigh between 60 to 90 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Basic Wings
You have wings instead of arms, with your hands on the ends. While you are not light enough, nor aerodynamic enough for full flight, you have limited flight capacity. You can fly up to 20 feet in any direction, though you must end your turn on a surface that can sustain you, and while you are airborne, you cannot use your hands or arms, such as for somatic casting or melee attacks.
Mental Images
Your ability to remember images and faces well gives you proficiency in the History skill. You can also roll with advantage on history checks to recall faces and names of those you have met.
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