Homebrew Half-Dragon Species Details

As a rare breed of dragon and something else there are a lot of them in the world, and they live live an underground city called Draconfury. As they are half dragon they obviously have resistances and breath weapon that correspond to the color of dragon they are directly descended from. They are commonly mistaken for dragonborn and don't take offense as they have gotten used to being looked at as there lesser cousins.

 

Half-Dragon Traits

Your draconic Bloodline manifests in a variety of traits you share with other Half-dragon

Blindsight

A monster with blindsight can perceive its surroundings without relying on sight, within a specific radius. 
Creatures without eyes, such as grimlocks and gray oozes, typically have this special sense, as do creatures with echolocation or heightened senses, such as bats and true dragons.
If a monster is naturally blind, it has a parenthetical note to this effect, indicating that the radius of its blindsight defines the maximum range of its perception.

Ability Score Increase

Your Strength score increases by 3, your Charisma score increases by 2, your Intelligence score increases by 1, and your wisdom score increases by 4

Age

As they are directly descended from dragons they can live longer than almost all races living up to 1500.

Alignment

As they can be different colors of dragons they can be almost any alignment

Size

Half-Dragon are taller and heavier than most Dragonborn, standing well over 8 feet tall and averaging almost 300 pounds. Your size is Medium.

Speed

Your base flying and walking speed is 30 feet.

Draconic Ancestry

You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.

Draconic Ancestry
Dragon Damage Type Breath Weapon
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Red Fire 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)

Breath Weapon

You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.

Damage Resistance

You have resistance to the damage type associated with your draconic ancestry.

Languages

You can speak, read, and write Common and Draconic plus 2 other languages. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.

Darkvision

Accustomed to dingy dungeons and liars, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

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