Homebrew Coca Cola Bearfolk Species Details
Bearfolk have thick fur, long snouts, massive paws and a musky odor that makes them stand out in any crowd. Bearfolk usually stand well over 6 feet tall and often weigh upwards of 350 pounds. Like regular bears, bearfolk may choose to put on extra weight and hibernate for months at a time if they so desire. The color of their coat usually depends on the region they inhabit, and most are either black, brown, or white.
Bearfolk typically live alone, seeking out company to mate and raise children, or to defend their territory. A few bearfolk make a habit of visiting nearby humanoids to trade handmade goods, food, or stories. Their dwellings can be anything from a comfortable cave to a cabin of sturdy construction. They are obligate omnivores, and spend most of their time hunting game and gathering edible plants to satisfy their massive caloric needs. They are known to take good care of the land they inhabit, using controlled burns to prevent wildfires and choosing which animals to hunt in order to ensure ecological balance and prosperity.
To most outsiders, bearfolk tend to come off as standoffish or asocial, but any friendships they do form are fiercely defended. Likewise, while many bearfolk try to avoid conflict and have been known to walk away from fights, the aftermath of a bearfolk being stirred to violence can be disturbing. Many attribute this to the fact that bearfolk, who usually grow up without much company, simply aren’t well adjusted to most social environments. This is corroborated by the stories bearfolk themselves will tell to those they befriend. The Strange Experiences table suggests a variety of memories a friendly bearfolk might share.
The true origin of bearfolk is unknown, but many scholars suspect they are the descendants of werebears that took to living in the wilderness. Over time, their lycanthropy became permanent and integral, giving them the best features of human and ursine biology, along with some weaknesses. The best evidence for this is their aversion to silver, which true lycanthropes are known to share. It is not uncommon for bearfolk to take in and mentor those who have been newly cursed with lycanthropy, teaching them how to live with their animal characteristics. It is not possible for bearfolk to pass on their ancestral curse, but the question of whether they can be infected with any new form of lycanthropy is unknown. What is certain is that their origins are not mundane, even though their connection to the natural world is strong.
Coca Cola Bearfolk Traits
love santa or dieAbility Score Increase
Ability Score Increase. Your Strength score increases by 2, and your Constitution score increases by 1.
Age.
Bearfolk don’t live quite as long as humans, but mature faster and are self-sufficient much earlier.
Size.
Size. Bearfolk are typically quite large, adults are usually 6 to 8 feet tall, and can weigh upwards of 300 pounds. Your size is Medium.
Speed.
Speed. Your base walking speed is 30 feet. Choose either a climbing speed of 20 feet or a swimming speed of 25 feet.
Keen Smell.
Keen Smell. A highly attuned sense of smell is necessary for hunting and safety in the wild. You have advantage on Wisdom (Perception), Wisdom (Survival), and Intelligence (Investigation) checks that involve smell.
Born Survivor.
Born Survivor. You are proficient in one of the following skills of your choice: Animal Handling, Intimidation, Nature, or Survival.
Powerful Build.
Powerful Build. You count as one size larger when determining your carrying capacity and the amount you can push, drag, or lift.
Bear Claws.
Bear Claws. You have large, curved claws that extend from your hands. Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you can deal slashing damage equal to 1d4 + your Strength modifier.
Ursine Fortitude.
Ursine Fortitude. You have resistance to cold damage. At the end of a long or short rest, you can expend and roll one hit die to gain a number of temporary hit points equal to the number rolled + your Constitution modifier (minimum of 1). While you have these hit points, you gain a +1 bonus to AC. You can use a shield and still gain this benefit.
Aversion to Silver.
Aversion to Silver. The cuts of silver blades cause searing pain. Attacks made against you with silvered weapons ignore the armor bonus of Ursine Fortitude. You cannot reduce any bludgeoning, piercing, or slashing damage dealt to you by silvered weapons.
Languages.
Languages. You can speak, read, and write Common as well as one other language of your choice.
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