Homebrew Baraapy Species Details
The Baraapy race is one generally shrouded in mystery. Their settlements have been found all over more temperate areas with large forests and bodies of water, prime locations for any group looking to conquer lands. But what is strange is that no matter the size conflict in the surrounding area or what malicious groups cause trouble for other local populations the tribes of Baraapy in that same area are almost universally untouched. One legend even states that a viscous warband harrowing an area tried to directly attack a Baraapy village but stopped their violent ways entirely afterwards. Even more surprising there are very few predatory animals that will actively attack a Capybara even in situations where such a creature would normally attack a humanoid.
Calm and Friendly
Baraapy tend not to actively seek conflict and even when conflict finds them they usually end up making friends with their aggressor rather than actually fight them. For this reason most Baraapy are pacifists and only actively engage in conflict under dire circumstances.
Crocs not Cats
What surprises many anthropologists who study the history of the Baraapy is that many Baraapy villages are found to have close friendly relations with nearby Lizardfolk tribes despite those same tribes having aggressive relations with all other surrounding groups. Yet, despite their acceptance of more aggressive groups like Lizardfolk most Baraapy villages are adverse to Tabaxis being in proximity with the only explanation given being that they "had a bad time once".
Baraapy Traits
Your Baraapy character gains the following racial traitsAbility Score Increase
You may increase one ability score by 2, and one other ability score by 1
Speed
your walking speed is 25ft and you have a swimming speed of 35ft
Age
Baraapy mature and age at the same rate as humans
Alignment
Baraapy are generally neutral of either neutral or good alignment
Size
Baraapy are between 3 and 4 feet tall and weigh between 100 and 200 pounds. Your size is Small.
Calming Presence
All Baraapy seem to have a calming presence on those around them. A number of times per day equal to half your proficiency bonus (rounded up) you may cast calm emotions targeting both humans and beasts when you do so. You regain all expended uses when you finish a long rest. Constitution is your spellcasting ability modifier for this spell unless you have the spellcasting feature, then use that ability modifier.
Hold Breath
You can hold your breath for up to 1 hour at a time.
Instinctual Skill
You gain proficiency in either Persuasion, Perception or Survival.
Powerful Build
Your carrying capacity is doubled
Languages
You can speak, read and write common and one other language of your choice
Comments