Homebrew Moogle Species Details

Moogles

Personality

Moogles are clever folk who are able to handle any tool with ease. Their curiosity is only matched by their mischieviousness. Moogles delight in surprising humans, and their jobs highlight their special talents. Their dexterity makes them the perfect candidates for jobs requiring delicate work. Moogles are delightful creatures and friendly. They enjoy building and creating stuff as well as selling them. Moogles are natural merchants.

Physical Description

Moogles stand on two legs. Their body is covered with short white fur (though some Moogles have changed the color through Magic or other means) with small red bat-like wings, the also have an antenna with a Pom-Pom (or Bon-Bon) at the end of it. They also have bunny-like ears and whiskers. They are about 3-4ft tall and weigh around 35-40 lbs.

Relations

Moogles try to get along with everyone. They are adept at fitting in to most communities, especially with Humans, Gnomes, and Dwarves, and making themselves welcome and valuable. Moogles are most commonly found in Human lands.

Alignment

Moogles tend to be either Neutral or Good. Moogles usually have their own agenda (chaotic trait), but they do follow rules of their trade and strive to get things done by their due date (lawful trait). Moogles can be anything from Chaotic to Lawful. Nearly all Moogles (99.99%) are not evil, or will be.

Land

Moogles really don't have lands of their own, preferring to live in lands of other races because that's where they get the most business and opportunities. Moogles usually form a community with themselves when living in cities of other races. Occasionally there are some Moogle cities, usually trade cities and ports. It has been known for bands of Moogles to establish small villages in the forest, almost always away from the eyes of other races. These more isolated Moogles avoid contact with civilized races but are sometimes seen by, and even aid (in times of trouble), fellow forest dwellers or even travelers.

Religion

Moogles don't have a chief deity (yet). They usually pick a deity by class or alignment

Language

Moogles speak their own language, which uses the Common Script. The Moogle spoken language consists of hand gestures, etc, and the word Kupo, which is the only real Moogle word. Moogles usually speak Common or something else and when speaking will say the word Kupo, usually at the end of sentences or as an exclamatory word.

Names

A Moogle has a given name and sometimes a nickname. They use which ever they like better.

Moogle Traits

Your Moogle character has certain characteristics in common with all other Moogles.

Small Fey

Moogles, in their Fey-like nature, gain advantage against most spells.

Low Light Vision

Moogles can see twice as far as a human in low light.

Ability Score Increase

-2 Str, +2 Con, +2 Dex, +2 Int: Moogles are nimble and very smart but not as strong as other races

Age

Moogles mature at the same rate humans do,  and tend to live up to 125 years.

Alignment

Gnomes are most often Neutral or Good. Moogles usually have their own agenda (chaotic trait), but they do follow rules of their trade and strive to get things done by their due date (lawful trait). Moogles can be ethier Chaotic or Lawful. Nearly all Moolges (99.99%) are not evil, nor will be.

Size

Moogles are between 3 and 4 feet tall and are under 40 pounds. Your size is Small.

Speed

Your base walking speed is 25 feet.

Spell-like Abilities

Being a Small Fey, you gain several abilities due to your mystical origin and knack for mischief. You also gain Feather Fall due to your wing size.

Languages

Moogles speak their own language, which uses the Common Script. The Moogle spoken language consists of hand gestures, etc, and the word Kupo, which is the only real Moogle word. Moogles usually speak Common or something else and when speaking will say the word Kupo, usually at the end of sentences or as an exclamatory word.

Previous Versions

Name Date Modified Views Adds Version Actions
1/16/2019 6:02:06 AM
1660
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