Homebrew Hamster Species Details
Tiny creatures that are indistinguishable from hamsters in appearance, but walk upright with have humanoid intelligence. Hamsters come in a variety of colors such as golden brown or black and/or white.
Cursed History
The intelligent hamster does not spawn of wild hamsters in nature. They are instead products of curses cast by master-level mages experimenting with forbidden magics gone wrong. Whether self-inflicted or with malice from another mage, these hamsters have lived as any other humanoid race before being cursed into their current form. They maintain little to no memories of their previous lives, often times cursed to live out the rest of their days in hamster form.
Weak Bodied
With their tiny frame unable to wield most standard weaponry, hamsters ironically turn to magic for their power. Not to say they cannot become knights or master the martial arts, a tiny hamster with a sharpened knife would make an excellent assassin.
Hamster Traits
Small and agile, hamsters make the best of their unfortunate circumstances.Ability Score Increase
Your Intelligence score increases by 2, and your Dexterity score increases by 1.
Age
The cursed hamster race lives longer than wild hamsters. They reach maturity within a year and can live up to 25 years. The maturity of their original form is transferred to their hamster form, child-to-child or adult-to-adult.
Alignment
Hamsters tend toward no particular alignment with most of their prior memories being lost. The best and the worst are found among them.
Size
Hamsters are consistently short, reaching 1-2 feet in stature. Your size is tiny.
Speed
Your short legs can only carry you so fast. You are able to climb and burrow with no reductions to your speed. Your base walking speed is 15 feet.
Languages
You can speak in Common and one extra language of your choice. While you recall few facts of your life before being cursed, the languages you spoke in humanoid form are stuck with you. On the other hand, you are unable to read or write and can only speak through specific magic artifacts.
Darkvision
Innately prepared for dark burrow, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You cannot discern color in darkness, only shades of gray.
Cute Appearance
Once per long rest you can cast Charm Person on a creature.
Rabid Claws
Your claws are sharp and ready to swipe at enemies who dare get in melee range. You deal 1d4 slashing damage per successful claw hit on an enemy.
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Posted Nov 6, 2024Hampter