Homebrew Zombie Species Details
Zombies has a strong dislike of intense heat and sunlight, which quickly leads to him being dehydrated and severely desiccated and is a constant problem for them during the spring and summer months. When subjected to intense pain, they will temporarily submit to it, but will then overcome such reactions, because they remember that they are immortal and cannot die. They are also usually in a weak-hearted, lazy state of mind, which often works against they, leaving him vulnerable to punishment or ambush. Often being the reason, they become a zombie in the first place.
However, in times of conflict, zombies can switch to become a decisive, aggressive person who speaks, thinks, and acts according to their conscience. In particular situations, they also shown to have a ferocious and vengeful side to their personality as well.
Despite this, they still can possess a strong moral center, even in such life-and-death situations, and will quickly withdraw from an anger-fueled, vicious onslaught when they think it is the right thing to do.
Lastly, they are "immortal" which means they can't die from normal attacks unless they are in the sun, otherwise they must be burned, cut up into multiple small parts or attacked by a magical cause. No consumption of brains is needed but if out in the sun light all stats are set to 0 except health, which stays the same.
Zombie Traits
Zombies look like a slightly lifeless version of what they once were.Ability Score Increase
Your ability scores each increase by 1.
Age
Humans reach adulthood in their late teens and live less than a century.
Size
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Speed
Your base walking speed is 30 feet.
Languages
You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.
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