Homebrew Corrupted Nerra Species Details

The Shadow Plane is often said to be a dark reflection of the Material, and no creature embodies this as thoroughly as the nerra. The nerra are a race of outsiders that appear as humanoids made of mirrors. They have a mystical connection to mirrored surfaces, allowing them to transport themselves via mirrors when conducting research or missions on the Material Plane. All nerra can disguise themselves as humanoids, and they particularly enjoy taking the appearance of a prominent person in order to act radically out of character and witness the chaos that results. They are observant creatures with a particular interest in the forces of good and evil—they appear to destabilize societies ruled strongly by one or the other of these forces and determine whether the original balance is restored.

The origins of the nerra are mysterious. Some argue that they are the natives of a lost demiplane, the Plane of Mirrors. Others suggest that they are transformed mortals, turned into strange creatures through a ritual. Whether the transformation to nerra was their goal or an accident depends on the version of the legend. The nerra do not comment on their origins with other species. They are distrustful of the gods and the outsiders that serve them, but have a particular hatred for kytons and the aberrations of the Dominion of the Black. Although they are found throughout the planes, their bastion is the Panopticon, a fortress of mirrors the size of a city.

Now that you understand what a Nerra is

A Corrupted Nerra are outcast Nerra that has been corrupted by Morality, while most Nerra are concerned with a Balance, the Corrupted Nerra or as they call themselves Vigilant,Xeron or Cataclysm(depending on alignments, Vigilants are fully commited to Good, Cataclysm's are fully commited to Evil whlie Xerons are Neutral and go their own route.) want to either set one side to win, will wander and do what they wish, or cause Chaos and Trouble.

They Strangely still hate Kytons and Aberrations of the Dominion of Black. Though the Cataclysm will begrudgingly accept them as help.

There is said to be powerful Corrupted Nerra of all the kinds, they are called the Numbered Ones and usually have a number branded on their necks.

Corrupted Nerra Traits

Corrupted Nerra have share these traits

Race Type: Outsider

Race Type: Outsider

Reflection of Man

All nerra have access to disguise self as a spell-like ability. When a nerra uses disguise self, it can only appear as a humanoid. A nerra does not suffer a penalty to Disguise checks for impersonating a Medium humanoid.

Mirrorwalk

A nerra can enter a mirror as a standard action and transport itself to another mirrored surface. This functions as the spell tree stride, except the nerra can determine the type and distance of other mirrors or mirrored surfaces. The types of mirrored surfaces, and the distance able to be traveled through them, are as follows:

o        Silvered mirror: 3,000 feet.

o        Polished glass: 2,000 feet.

o        Polished metal: 1,500 feet.

o        Water or other reflective surface: 1,000 feet.

A nerra may use this ability a number of times/day equal to its Hit Dice. A nerra may not use mirrorwalk through its own body or the body of another nerra.

Reflective Spell Resistance

Whenever a targeted spell or spell-like ability fails to overcome a nerra’s spell resistance, the spell rebounds on its caster, as per the spell turning spell. This ability also affects rays and ranged touch attack spells, even though these are normally not affected by spell turning.

Conscience Bite

A Corrupted Nerra has sharp glass like teeth to deliver a bite attack for 2d6 piercing damage. the target has a chance to be infected with a disease that changes their alignment to that of the biting Corrupted Nerra.(Wis save or Int Save whichever's higher) if they fail then they will slowly over the course of a week change their alignment.

It doesn't work on all races though, (DM's Discretion)

Weakness to Thunder, Frost, and Lightning

Corrupted Nerra cannot reflect Thunder, Lightning and Cold spells and take 1d4 extra damage from said Spells but these spells do not bypass other defenses(for instance a shield of Reflection or etc could still reflect Thunder, Lightning or Cold.)

further they will not take Environmental damage that is not magic.

Immunity to Petrify

a Corrupted Nerra can not be effected by Petrify and will most likely reflect it back at opponents.

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