Homebrew Bufflewump Species Details

 

It's big and strong, that's for sure, but it's no beast of burden. There's a fierce intelligence behind those black eyes and it's smart enough to use basic tools. Given the size, strength, cleverness, and loyalty of the beast, they're highly prized as companions to the capable. 

Few are capable. 

Bufflewump Traits

As a Bufflewump you gain these racial traits

Ram

Melee Weapon Attack: +4 to hit, range 5 ft, one target. (2d8 + 4) damage.

Hooves

Melee Weapon Attack: +4 to hit, range 5 ft, 1 target. (2d6 +4) bludgeoning damage.

Fists

Melee Weapon Attack: +4 to hit, range ???, 1 target. (2d8 +4) damage. The target is grappled (DC 18) if it is a large or smaller creature and the bufflewump doesn't have another creature grappled.

Charge

If you move at least 10 ft straight towards a target and then hits it with a ram attack on the same turn,  the target takes an extra (2d8 +4) damage. If the target is a creature, it must succeed a strength saving throw (DC 18) or be knocked prone. If the target is prone you can make another hoof attack against it as a bonus action.

Keen Smell

You have advantages on Wisdom (Perception) checks that rely on smell. 

Limited Telepathy

You can magically communicate simple ideas, emotions, and images telepathically with any creature within 30 ft of you.

Darkvision

You can see 60 ft in front of yourself in the dark.

Languages

You can read, speak, and write Common and one other language. 

Age

Bufflewumps mature at 15 years and live up to 100 years of age.

Alignment

Bufflewumps are usually Neutral Good. 

Natural Armor

When you are not wearing armor or wielding a shield, your AC is 14 + your Dexterity Modifier. 

Previous Versions

Name Date Modified Views Adds Version Actions
12/29/2021 6:41:53 AM
1
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1.5
Coming Soon

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