Homebrew Glauxain Species Details
"Stories are part of our culture and history. we learn from them. through our gizzards the vocies of the ages wishper to use and tell us whats right"
- Noctus expalining Glauxian mythology
Born of Glaux, as there name proclaims and the stories told, Glauxians also called owlkin, can evoke wonder and Fear but most offten than not evoke the sense of curosity. Many Glauxians are commited to their Chaws and to the protection of the Great mesas.
Unique and Varied
Glauxians are very diverse and varied, while many share the common features of Glaux they come in all shapes and sizes from petite and fluffy to wide-winged and majestic. They have arms and legs like other Humanoids, as well as wings that extend from their back and shoulders. From below, they look much like large birds. Only when they descend to roost on a branch or walk across the ground does their humanoid appearance reveal itself .They are varied in height as the smallest may reach a height of 2ft while the largest have known to reach 8ft the various races of Glauxain can also determine one characteristic.
Feathers cover their bodies and they have many ranges of color as to snowy white to sandy brown to gray and black, while not always true the color is depended on what species of Glaux there are born as.
The Mesas of Hool
"It is not birth or magic that makes one noble. We are only as noble as our actions prove us to be."
―Hoole The first king
The Mesas of Hoole, are a network of towering Mesas that make up the Kingdom of Hoole. The group of seven mesas is situated in the vast desert far from any civilization. Each mesa is hollow to some extent it may contain a variety of structures, levels, and platforms. Many homes,bazars and Strcutries reside on top of the mesas where it is the busiest. Its People are united under the King and queen of the Hoolian Mesas, Who are elected by the chaws, however, the kings and queen are elected from the royal houses.
Sky Walkers
The Glauxain are comfortable in the sky and masters of flight. They can spend hours in the air, and some go as long as days, locking their wings in place and letting the thermals hold them aloft. In battle, they prove dynamic and acrobatic fliers, moving with remarkable speed and grace dancing through the air and diving to lash opponents with weapons or talons.
Chaws
One of the most important part of a Glauxain life are the Chaws they specailize in. A Chaw specializes in teaching each owl a particular skil. There are countless Chaws within the Glauxain culture while many tend to specialize into a certain chaw some are known to be genralists of many chaws. There is also a special Chaw, the Chaw of Chaws consisting of some of the best members of each chaw
Selection Process
Every young Glauxain/owlet who are not yet in a chaw are known as a Chawlet. After a time of being trained in skills and abilities of each Chaw, generaly when they come of age they are then tested by the various ryb´s which is used as a more respectful word for teacher. Then the Chawlet are put through the fundamental training, which is known as tapping.
Being Tapped
To be "tapped" into a particular chaw means that the ryb of that chaw has selected an owl to join its advanced chaw practices. When an owl is tapped into a chaw, they find an object within their hollow left behind by the ryb whose chaw they were selected to. Here is an example of some objects from a few of the chaws
- Weather interpretation: A dried caterpillar.
- Blacksmith: A forged iron tree.
- Hoolology: A milkberry.
- Tracking: A pellet.
- Magi: crystalized sand.
- Search-and-rescue: A molted feather.
Glauxian Names
Hoolian names usually consist of two adjectives or nouns, which in Hoolian grammar form a single word. This combination is supposed to represent the qualities of the child. Names may also be based on myths and stories of the Glauxians. Glauxians may be also given a Chawname/nickname when they are Tapped into a Chaw and is most often given named in ancient Krakish the ancestor to Hoolian language
Male Names: Ezylryb, Bubo, Bharash, Donaar, Ghesh, Batu, Khan, Medrash, Sukh, Turgen, Tögöldör, Tömörbataar , Patrin, Sajuuk, Shamash, Huur, Arban, Torinn, Genghis
Female Names: Gylfe, Erhi, Geriel, Narangerel, Jheri, Cota, Odval, Bolormaa, Nala, Khulan, Oyuunchimeg, Sora, Kuura, Thava, Uadjit, Saran, Turakina, Nergüi
Chaw Names: Criffen, M'whocki, Sklardrog, Unguis, Glauc, Bleshen, Frahmm, S'yrth
Glauxain Traits
Your Glauxian character has a variety of natural abilities, as the result of being a decedent from Glaux.Size
Glauxians come in many shapes and sizes, from petite and fluffy to wide-winged and majestic, Glauxians can range from being 2ft to 8ft and have various builds. Your size is small or Medium.
Ability Score Increase
All Glauxian are innately diffrent as such many tend to specialize in what they are good at, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1.
Age
Glauxains reach physical maturity around the age of 20 yet they typically claim adulthood at the age of 30. The average lifespan for Glauxians is a topic that is debated on while many live to be around 800 years old, there are cases where some have lived well into their 1000. It´s speculated that the first Glauxains were immortal and timeless.
Speed
Your walking speed is 30 feet.
Flight
Thanks to your wings, you have a flying speed equal to your walking speed. You can’t use this flying speed if you’re wearing medium or heavy armor.
Darkvision
You can see in dim light within 120 feet of yourself as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Silent Feathers
You have proficiency in the Stealth skill.
Natraul Flyer
Glauxains are naturals at controlling the way they move in the air. When you fall, you can use your reaction to make a Dexterity saving throw (DC 10) to stop falling and fly in place until the start of your next turn.
Talons
Your talons are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Languages
Your character can speak, read, and write Common and Hoolian. Hoolian is the language of the Glauxians, its mix of both harsh and soft sounds. Glauxain literature is traditionally written in vertical lines and is a rich and varried langauge.
Previous Versions
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