Homebrew DarkLight Atronach Species Details
"You should not test this one, you will lose"
—Wise words of DarkLight Atronach
Atronachs are not Golems, atleast not in the sense you'd think, They are composed of Elements, Fire, Water, Wind etc. However the most dangerous elements to mess with are Darkness and Light which represents Death and Life. however some wizards, sorcerors, or that guy who thinks he's smart in those books, will try anyway to harness it, or both if given the chance.
However merging the two elements isn't the only thing required, usually it requires a soul to run and operate.and if the caster isn't careful, they could end up as the sacrifice.
Appearence
DarkLight Atronachs appear as figures made entirely from a black metal like substance, a sort of light emanates from their center face and from three slots, however that is the base form a DarkLight Atronach may exist in a Light shell and have Darkness shone coming form their face. they can turn the emanating light or dark off. also it may look different in design depending on where the caster summoned it. for instance, a Darklight atronach in Neverwinter will not resemble the one from Luska.
Magic works on them like everyone else, but Arcana is used to work on them more then Medicine
They have Male and Female Genders and organs(one of the reasons they wear clothes despite being made of a sort of metal.), but as they share the attraction with whatever soul is placed in them, so they find their own kind unattractive and will often seek mates in whatever race they were before. children born from a humanoid and a Atronach will spawn a special Genasi child.
Personality
Darklight Atronachs were supposed to be servants, but many find that they have their own opinion, one of the reasons that a random slave or the worker/servant that hates you the most in one. A DarkLight Atronach may serve out of respect, but they look after their own needs and wants just as much as somebody human or humanoid.
DarkLight Atronachs can't alter thier looks like a Warforged.
Alignment wise they are the same as the soul that rests in their body. it is unclear wether their soul and their body are different or the same as their body is composed of elemental energy.
DarkLight Atronach Names
DarkLight Atronachs usually go with numeral names, Symbolic names or may take the name of their master if they respected them enough.
DarkLight Atronach Traits
Your Dark Light Atronach's skills reflect that of those when it wasn't what it is now.Base Elements
As a being made from Base Elementals, you require Elemental Energy to sustain yourself, you however don't need to Eat normal food, breath or sleep.
Weaknesses
A DarkLight Atronach may have many abilities but they all share many weaknesses.
-Disadvantage on Stealth as they are hard to not notice.
- -10 speed reduction
- Vulnerability to Radiant and Necrotic damage as their Light and Darkness body is composed of the said Elements and while harmonious together, any more of the elements(substituting Darkness with Necrotic) can disrupt their balance.
Ability Score Increase
Your Constitution score increases by 2, and one other ability score of your choice increases by 1.
Age
A DarkLight Atronach will began to detoriate after 500 years, if kept in good health and if it uses it's "Elemental Energy Drain" ablitiy then it can live as long as it's not killed.
Alignment
The soul that occupies DarkLight Atronachs can be any alignment, however it can change based on experiences.
Size
Your size is Large. To set your height and weight randomly, start with rolling a size modifier:
Size modifier = 2d6
Height = 7 feet + 10 inches + your size modifier in inches
Weight in pounds = 270 + (4 × your size modifier)
Speed
Your base walking speed is 30 feet.
Elemental Energy Drain
When you take a Long or Short Rest, you may collect Elemental Energy from your surroundings, or in combat you may attack with a Elemental Drain Touch Attack, this attack if given enough time can drain Elemental Energy entirely from a being like Elementals.
Guided Movements
the Darklight Atronachs are born with a sort of future sense that guides their actions in combat.
When they fail a roll with a 1 or less then 20, they can add a d6 to the roll with advantage.
They regain uses from either Elemental Draining or resting and collecting energy from around them.
6 Divine Senses
A DarkLight Atronach has 6 eyes that each cover many Sight Based abilities.
While the first four allow Truesight, DarkVision, Proficiency with Perception and resistence to Psychic damage.
the fifth and Sixth guides the movements of Darklight Atronach in combat(see guided movements)
Languages
You can speak, read, and write Common and one other language of your choice.
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