Homebrew Beeswarm Species Details
Beeswarm traits
You are a sentient swarm of bees. Bee-lieve it.
Ability Score Increase: Your Dexterity score increases by 2,
Age: Beeswarms form from large hives of bees that have somehow, against all laws of man and nature, managed to gain sentience. As they continually have individual bees die and bee replaced, they have no maximum age.
Alignment: Beeswarms tend neither towards good nor evil, though they are rather chaotic, following the wind where it may take them.
Size: Beeswarms are vaguely round clouds of bees, about 4 feet in diameter. Your size is Medium. Your attitude is large. Luckily, attitude isn't a stat.
Speed: Your base walking speed is 5 feet, and your base flying speed is 25 feet.
Bee Life: You count as both a humanoid and a beast.
Bee Tactics: You may use any equipment, weapons and armor that a humanoid could be expected to use.
Bee Stealthy: You have disadvantage on stealth checks relying on beeing silent.
Bee-sting: You learn the Bee Sting Cantrip. This cantrip requires only a verbal component (a loud buzzing noise) and has a range of 30 feet. Your spell attack bonus for this attack is your proficiency bonus plus your dexterity modifier.
Damage Resistance/Vulnerability: You have vulnerability to fire damage.
Bee Armor: You may calculate your AC as 12 + your dexterity modifier. You can not benefit from wielding a shield while using Bee Armor.
Languages: You can speak, read, and write Common and Bee. Buzz buzz.
Beeswarm Traits
abilitiy scoreYour Dexterity score increases by 2
Your Dexterity score increases by 2
Bee Stealthy
You have disadvantage on stealth checks relying on beeing silent.
Bee-sting
You learn the cantrip acid splash. This cantrip requires only a verbal component (a loud buzzing noise) and has a range of 60 feet. Your spell attack bonus for this attack is your proficiency bonus plus your dexterity modifier.
it was the best cantrip that came close
Damage Resistance/Vulnerability
you have vulnerability to fire damage.
Bee Armor
You may calculate your AC as 12 + your dexterity modifier.
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