Homebrew Frogkin* Species Details

Frogkin originally existed as bullywugs and grungs, frog-like creatures that lived by purely animalistic needs until, over time, they adapted similarly to the humanoid creatures that had started to develop their towns nearby. Eventually they evolved into the frogkin, a race of humanoid amphibians. Frogkin are bipedal, with the characteristic long legs of the amphibians they resemble and slimy skin in a variety of colors. They thrive both in and out of water due their amphibious nature, but usually use the water as a way to escape many of the threats on land.

 

Frogkin* Traits

Your frogkin character has an assortment of inborn abilities, part and parcel of frogkin nature.

Ability Score Increase

Your Dexterity score increases by 2 and your Constitution score increases by 1.

Age

Bullywugs mature at age 14-16, and tend to live up to 60-80 years.

Size

You stand from 4-7 feet tall  and weigh from 100-300 pounds, your size is medium.

Natural Camouflage

Bullywugs have advantage on stealth checks when in swamps, forest and jungles, bogs, marshes, etc.

Speed

You have a base walking speed of 30ft and a base swimming speed of 40ft.

Amphibious

You can breathe air and water.

Poisonous Skin

Any creature that grapples you or otherwise comes into direct contact with your skin must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with you can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

You can also apply this poison to any piercing weapon as part of an attack with that weapon, though when you hit the poison reacts differently. The target must succeed on a DC 12 Constitution saving throw or take 2d4 poison damage.

Giant Leap

Your long jump is up to 20 feet and your high jump is up to 10 feet, with or without a running start.

Languages

You speak common and aquan.

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