Homebrew Geken Species Details

Housing themselves in forest canopies, Geken are geko like humanoids that have a natural talent for climbing, which comes in handy when you're more often prey than predator.

Small and Scaly

Geken are covered head to toe in scales with reptilian faces, their large round eyes bulge out from wide heads and they have thin tails to help them keep balance. Their most important feature is the flat pads of their fingers, covered in special scales which they use to grip onto vertical surfaces, the same goes for their widely splayed toes (one of the reasons why you will never see a geken wearing shoes) they use their incredible climbing prowess to hide from beasts in the jungle canopies where they live. Geken also come in a variety of colors to help them blend in with their jungle home, the most common of which are green, blue, yellow, and brown.

Canopy Communities

Geken make their homes in the canopies of jungle trees and rarely travel to to the forest floor below. They live in small communities with wood building, some hand crafted and others formed by manipulating the ways in which the tree branches grow, most of these buildings are connected by vine bridges. While the rest of their ecosystem is treacherous territory a geken's village is it's sanctuary. Usually these communities keep to themselves but can trade or otherwise interact with one another on occasion.

Never Forget

Geken communities are tightly knit and have long memories to the point where it's not unusual for them to discuss the successes or misadventures of a single geken that occurred generations ago. Rest assured that if you make a big mistake, the community will never forget it, their oral history is intensive and thorough.

Secluded

Due to the dangerous jungles they are native too most geken are cautious and stay in their treetop settlements, however, they can be friendly once they decide to trust you. While most geken wont bother with the outside world some have a particularly curious nature and will explore with confidence, so long as they keep an eye out for trouble, they can escape it easily.

Geken Names

Geken Names are unisex and their last names are descriptors of either the appearance or actions that their family line is known for. This along with their persistent memories means that the actions or looks of a single geken from generations back can become your family name. Last names rarely change unless something monumental happens in the family.

First Names: Kai, Jahassi, Sillik, Kaal, Keela,  Sey, Hasha, Yech, Nissen, Kesh, Scilla, Skaal, Kesen, Sennet, Sai, Hish, Sikaar, Kellil, Senalli, Kaa

 Family Names: Greenfoot, Branchrunner, Spotback, Groundteaser, Vinetail, Tripfoot, Leafskin, Bridgebuilder, Specklenose, Honeytheif, Oneeeye, Treetopper, Pantherbait

Geken Traits

Geken have gained multiple advantageous traits to help them survive throughout their troubled existence

Ability Score Increase

you gain +2 dexterity and +1 wisdom

Age

A geken's natural life span is equivalent to that of a human's but is often shortened by decades in the wild due to predator attacks.

Alignment

Geken are fairly neutral but individuals can be of any alignment

Size

Adult geken can grow from 3-4 feet tall. Your size is small

Speed

Your base walking speed is 25 feet, your base climbing speed is 30ft

Languages

You can speak, read, and write Common and draconic

Darkvision

having to keep an eye out for nocturnal predators has given you a dark vision of 60ft

Wide Eyed

Geken have to watch out for threats as they are much smaller than the beasts that roam their homelands, you gain proficiency in perception.

Sticky Fingers

Geken can stick to any surface and  scale any wall or ceiling with relative ease. However, they cannot cling to anything smaller than the hand or foot they are trying to grab it with, for example, a tightrope is smaller than your foot so you can't stick to it and instead have to roll an ability of the DM's choice to get across. Another factor to consider is difficult terrain, if the terrain a geken is climbing becomes magically difficult and they fail their save, then they can fall from the surface depending on how sheer it is (unless the spell is used to hold the subject in place such as Entangle, they will then instead be trapped)

 

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