Homebrew Awakened Undead Species Details

Reanimated, cursed, diseased, whatever the case may be, you are no longer considered "alive" by typical standards. Your zombified state is unique in that you still harbour the essence of your soul, granting you full usage of your powerful form, as this affliction is not limited to Humans, your physical race is custom, work with your dm to decide what features are appropriate if any to carry over to your new "race".

Death Is Not The End
With your unique status as an undead, you can not be ressurected by regular means, if you are, you could end up reverting to your original race. If you are resurrected by necromantic means, you will be brought back as if by normal means. Healing spells DO work on you, as you are still considered humanoid.

Cursed Blood
You are resistant to Necrotic and Poison damage.

Sleep When You're Dead
 
You no longer need to sleep (but can choose to), instead, just spend 6-8 hours doing minimal activity and your wounds will recover. Superficial damage such as scars or your death blow (how/where you were initially killed) remain however.

Certain Death
 
If your soul is destroyed, your body incinerated, or your head removed you can not be revived unless the damage has been restored, though some damage may be impossible to repair without the usage of a wish or true resurrection spell (See Death Is Not The End for more information regarding the use of such spells.)

Devour
 
Using your action, you can begin to devour a fresh corpse for magical sustenance, doing so grants you temporary hit points equal to your CON+PB+Your Level and grants you advantage on strength ability checks for one minute or until your temporary hit points are removed or you are rendered unconscious.

Your race is considered to be a Custom Lineage for any game feature that requires a certain race, such as elf or dwarf.

Awakened Undead Traits

Instead of choosing one of the game’s races for your character at 1st level, you can use the following traits to represent your character’s lineage, giving you full control over how your character’s origin shaped them:

Creature Type

You are a humanoid and undead. You determine your appearance and whether you resemble any of your kin.

Size

You are Small or Medium (your choice).

Speed

Your base walking speed is 30 feet.

Ability Score Increase

One Ability Score of your choice increases by 2.

Feat

You gain one feat of your choice for which you qualify.

Variable Trait

You gain one of the following options of your choice: (a) darkvision with a range of 60 feet or (b) proficiency in one skill of your choice.

Languages

You can speak, read, and write Common and one other language that you and your DM agree is appropriate for your character.

Cursed Blood

You are resistant to Necrotic and Poison damage.

Death Is Not The End

With your unique status as an undead, you can not be ressurected by regular means, if you are, you could end up reverting to your original race. If you are resurrected by necromantic means, you will be brought back as if by normal means. Healing spells DO work on you, as you are still considered humanoid.

Sleep When You're Dead

You no longer need to sleep (but can choose to), instead, just spend 6-8 hours doing minimal activity and your wounds will recover. Superficial damage such as scars or your death blow (how/where you were initially killed) remain however.

Certain Death

If your soul is destroyed, your body incinerated, or your head removed you can not be revived unless the damage has been restored, though some damage may be impossible to repair without the usage of a wish or true resurrection spell (See Death Is Not The End for more information regarding the use of such spells.)

Devour

 Using your action, you can begin to devour a fresh corpse for magical sustenance, doing so grants you temporary hit points equal to your CON+PB+Your Level and grants you advantage on strength ability checks for one minute or until your temporary hit points are removed or you are rendered unconscious.

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