Homebrew Balanced Azer Species Details
Made, Not Born.
Azers don’t reproduce. They are each crafted from bronze by another azer and imbued with a portion of the crafter’s inner flame. Each azer is sculpted with unique features. This crafting process limits the growth of the azer population and is the primary reason that these creatures remain rare.
Volcanic Dwellers.
Azers dwell in a kingdom on the border between the Elemental Plane of Earth and the Elemental Plane of Fire — a range of mountains and volcanoes whose spires rise as a series of fortresses. Beneath mountain peaks, under volcanic calderas, and amid rivers of magma, azers extract gleaming metals and glittering gems from the earth. Squads of azer patrol the passes and tunnels of their realm, fending off the salamander raiders whose efreet masters order strikes against the azer kingdom.
Enemies of the Efreet.
Long ago, the efreet and the azers were allies. Azers helped create the City of Brass, forging that home of the efreet into one of the most wondrous places in creation. When the azers had finished their work, the efreet betrayed them, making a failed attempt to enslave the azers so as to protect the secrets of the city. Despite occasional raids and skirmishes, however, the two sides have so far refrained from all-out conflict. The azers believe that only the threat of them revealing the hidden ways into the City of Brass keeps the efreet in check.
Masters of Metal and Gems.
Azers are masterful artisans, and create beautiful works from the gems and precious metals found in their volcanic habitat. They rate the value of such treasures above all other things, sometimes dispatching parties across the planes to seek out rare metals and gemstones.
Balanced Azer Traits
As you were created by the very hands of other Azer, born from flame, you have the following traits.Ability Score Increase
Your Strength score increases by 2 and your Constitution score increase by 1.
Age
Azer are mature from the moment they are created. They typically live for a few hundred years.
Size
Azer stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Damage Immunity
You are immune to Fire and Poison damage. You cannot be poisoned.
Innate Spellcasting
You know the produce flame cantrip. When you reach 3rd level, you can cast the burning hands spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the heat metal spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
DM NOTE: Preferably the cantrip would be control flames and the 3rd level feature would be searing smite, however you cannot share content with the community that isn't from the SRD. If you wish to incorporate this into your campaign, I recommend making a private copy of this race and changing the spells to these as they are much more appropriate for an Azer.
Illumination
You shed bright light in a 10-foot radius and dim light for an additional 10 feet from your fiery mane and possibly beard. As an action, you can extinguish the light and reignite it. You will make yourself temporarily bald and possibly beardless depending on your gender.
Tool Proficiency
You have proficiency with smith’s tools.
Languages
You can speak, read, and write Common and Ignan.
Comments