Homebrew Skellington Species Details
Skellingtons are long-legged and long-armed skeletons that explore the Underdark. Due to there underground exploration, they are completely fascinated by snow and other wintery things. Despite living in the Underdark, they have a dapper fashion sense; Often wearing suits and ties. From the original Skellington creation, Skellingtons have magic within them. Though the amount of magic is rather minuscule, it allows them to see and, every monthly Blue Moon, can resurrect a single humanoid and turn them into a Skellington. Despite their past life, Skellingtons are always male.
Skellington Traits
Skellingtons have special traits due to being undead and taller than skeletons.Darkvision
Thanks to the fact that you have no eyes, magic was necessary to give you sight. In addition to being able to see in normal light, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can discern color in darkness.
False Appearance
As a reaction to taking damage, you can fall apart into a pile of bones. While you remain motionless, you are indistinguishable from a normal pile of bones. In this state, you are prone and your speed is 0. You can use an action to reform.
While out of combat you can fall apart into a pile of bones at will. After taking any damage you collapse into a pile as well. While you remain motionless, you are indistinguishable from a normal pile of bones. In this state, your head can roll around with a speed of 10ft. You can take 1 minute to reform. You can only reform when your head is within 5ft of your body.
Language
You can speak, read, and write Common and Undercommon.
Size
Skellingtons are taller than normal skeletons ranging from 7 to 10ft tall. Your size is considered large. Because of their increased height, their bodies are thinner than skeletons.
Skeletal Nature
You are immune to disease, being poisoned and poison damage. You count as an undead creature for all spells and abilities that affect the undead. You do not need to eat or breathe. Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Ability Score Increases
Your Dexterity and Charisma scores increases by 2 and your Constitution score decreases by 2.
Speed
Your long legs give you a walking speed of 50ft. Your skeletal fingers allow you to reach and hold on to small crevices giving you a climbing speed of 30ft.
Comments