Homebrew Deep Sea Genasi Species Details
The Deep Sea Genasi rarely come out from the sea, that would be the case but they went extinct due to their Descendants the Water Genasi.
There are many ways to trigger a Water Genasi's DNA to have their DNA slowly change into that of the Deep Sea Genasi's Ancestors.
A God could easily trigger this change with a simple spell misfire or spell mispronunciation if interrupted before they let the spell lose-of course this in particular rarely happens.
There are a few more ways for a Water Genasi to alter their DNA to that of their ancestors, the Deep Sea Genasi's.
A simple potion that went bad(or is even centuries old) could easily cause a high enough fever that could cause the DNA of the Deep Sea Genasi to activate within the dying Water Genasi blood, of course this would be a far slower process than the first one as the said Water Genasi turning slowly into the Deep Sea Genasi would be in a deep coma for up to possibly three full days at the least and a week at the most.
A bite from a cursed being that knocks you out cold, could just as easily trigger this process as well for a Water Genasi.
The lapping of waves, the spray of sea foam on the wind, the ocean depths—all of these things call to your heart.
Most Deep Sea Genasi look as if they just came out of the ocean, with beads of moisture collecting on their skin and hair. They smell of fresh rain and clean water. Varish shades of Blue or green skin is common, and most have somewhat overlarge eyes, blue-black and some even Silver in color. A Deep Sea Genasi genasi’s hair might float freely, swaying and waving as if underwater. Some have voices with undertones reminiscent of whale song or the crashing waves against a cliff.
When your Ancestors DNA finally takes over you still understand, write, read and speak Common, and Primordial, you just also learn Aquan and one other language of your choice.
Deep Sea Genasi Traits
You gain +2 Constitution, and +1 DexterityAbility Score Increase & Language
Your Constitution increases by +2 and Dexterity increases by +1
You can speak, write and read Common, Primordial, Aquan and one language of your choice.
Immunities and resistances
You have an Immunity to poison due to how deep in the ocean you lived and what kinds of fish you ate.
You have resistance to fire, cold, and acid. You have resistance to fire and cold due to the fact of how deep in the ocean you lived, and often times water trumps most fires. You have a resistance to acid due to living in the deep where several other creatures like yourself in the deep sea either spewed acid at one point or could summon and control acid before they went extinct.
Superior Darkvision & Sunlight Sensitivity
You can see in the dark up to 120ft. You can see in dim light within the radius as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
You are vulnerable to the sunlight and after spending three hours straight in the sunlight without any shade between it you start to take 1d4 damage every two hours you spend in the sun after. You will have a strong headache that grows and causes your mood to sour greatly while causing you to snap at those you call your own, the more time you spend in direct sunlight with no breaks of shade. However in damp climates while in sunlight ei: You stay in sunlight but its a cloudy or very foggy day, maybe you're exploring in a thick forest with lots of shade? You will gain 1d4 HP every two hours while in a damp climate.
Calls to the Ocean & Integrated Protection
You know the shape water cantrip. When you reach 3rd level, you can cast the create or destroy water spell as a 2nd-level spell once with this trait. Constitution is your spellcasting ability for these spells.
You have Expertise in Survival due to living deep in the ocean with all sorts of dangers. You also have Half Proficiency with Stealth and Medicine.
Resistance to Water Attacks/water based attacks and Bends/Decomposition sickness
Due to the Deep Sea Genasi living in water for so long, especially in the deep dark remote parts of the oceans, they have gained a resistance to water attacks, and water-based attacks. They also have a natural resistance to ascending and descending to and from the depths of the ocean suddenly due to how they dwell deep within the ocean.
Sharpened Fangs & Serpentine Wings
You gain sharpened fangs to attack, or defend yourself with a bite
Your wings have grown out and therefore they give you a pretty huge advantage, and a couple disadvantages as well honestly.
Flight- You are able to fly 20ft in the air for five minutes in game.
Underwater Advantage- When you use your wings underwater it gives you a +15ft range added to your normal 60ft swimming speed.
Protective Wings- When you curl your wings protectively around others and yourself within your wingspans reach(15ft) you give yourself a +6 Armor bonus with a limited movement speed-and everyone inside your wings takes no damage-until you unfurl your wings. You cannot move from your spot once you do this until you unfurl your wings from around everyone and yourself. This can only be used three times a day, after using it three times and you will not be able to use it unless the next Dawn has happened. Please note that if the enemy strikes higher than your armor score with the bonus then you get the damage of all attacks meant for your allies as long they remain within your wings.
Amphibious & Swimming
You can breathe air and water. You also can swim up to 60ft.
Previous Versions
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1/12/2022 4:22:03 AM
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1.6
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1/22/2022 7:30:42 PM
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1.7 Beta
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1/22/2022 10:12:38 PM
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1.7 Beta
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1/25/2022 4:16:47 PM
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2.0 Alpha
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Coming Soon
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