Homebrew Gel Slime Species Details
Ability Score Increase:
Your Constitution Score Increases by 2 and Dexterity by 1
Age:
As long as you survive!
Alignment:
Any but generally Neutral Good
Size:
Your size is Medium
Speed:
You have a Walking and Climbing speed of 30ft. You can also scale vertical walls and also stick to the ceiling
Language:
You can speak, read, and write Common
Ooze Cousin:
You are both an Humanoid and an Ooze
Breathless:
Does not need to breath
Amorphous Body:
You can squeeze through gaps at least 1 inch wide and have advantage on Strength (Athletics) or Dexterity (Acrobatics) checks to escape a grapple and restraints such as ropes or manacles.
Transparent:
If you have neither moved nor attacked since your last turn, you can use a bonus action to take the Hide action, regardless of if you are obscured or not.
Shape Changer:
As an Action, You can change your color and consistency. Additionally you can adopt the form of a weapon. If you do so, and are wielded, you add extra damage to the Weapon's damage equal to your proficiency bonus.
While in the form of a weapon, you are still targetable, retain your statistics, and are subject to saving throws as normal.
You are still distinguishable as a slime in your new form.
Gelatinous Form:
You have two forms in which your body can take, (Slime) and Humanoid, you also have 2 abilities: Change Form and Splat.
Change Form:
As a Bonus Action, you can change between your two forms (Slime) and Humanoid.
While Humanoid, you are considered a Medium sized creature.
While a Slime you are considered a small creature. Your speed is reduced by 10 feet while in this form. You cannot be knocked prone while in this form. Additionally, you can use a bonus action on your turn to move 5 feet without provoking an opportunity attack.
Splat:
Splat can only be used in humanoid form.
As a reaction, when you are hit by an attack that deals damage, you can reduce the damage done to you by an amount equal to your level. Once you do so, you revert back to your slime form. You can use this ability a number of times per long rest equal to your proficiency bonus.
When you take cold or fall damage, you instantly revert to a Slime, without being able to use this ability.
Slime Storage:
You can store up to your carrying capacity inside yourself.
Immunity: Poisoned
Resistance: Poison
Gel Slime Traits
A race of Gelatinous Non Acidic Slime with a strong sense of community.Ability Score Increase
Your Constitution Score Increases by 2 and Dexterity by 1
Language
You can speak, read, and write Common
Slime senses
You are able to form eyes that nearly functions as well as most humanoids but not quite, therefor you have 60ft of blindsight, you also have tremor sense and can hear just fine.
Ooze Cousin
You are both an Humanoid and an Ooze
Breathless
Does not need to breath
Amorphous Body
You can squeeze through gaps at least 1 inch wide and have advantage on Strength (Athletics) or Dexterity (Acrobatics) checks to escape a grapple and restraints such as ropes or manacles.
Transparent
If you have neither moved nor attacked since the beginning of your last turn, you can use a bonus action to take the Hide action, regardless of if you are obscured or not.
Shape Changer
As an Action, You can change your color and consistency. Additionally you can adopt the form of a weapon. If you do so, and are wielded, you add extra damage to the Weapon's damage equal to your proficiency bonus.
While in the form of a weapon, you are still targetable, retain your statistics, and are subject to saving throws as normal. You can't do any actions beside Shape Changer.
At 5th level, you become a magical weapon.
You are still distinguishable as a slime in your new form.
Gelatinous Form
Gelatinous Form:
You have two forms in which your body can take, (Slime) and Humanoid, you also have 2 abilities: Change Form and Splat.
Change Form:
As a Bonus Action, you can change between your two forms (Slime) and Humanoid.
While Humanoid, you are considered a Medium sized creature.
While a Slime you are considered a small creature. Your speed is reduced by 10 feet while in this form. You cannot be knocked prone while in this form. Additionally, you can use a bonus action on your turn to move 5 feet without provoking an opportunity attack.
Splat:
Splat can only be used in humanoid form.
As a reaction, when you are hit by an attack that deals damage, you can reduce the damage done to you by an amount equal to your level. Once you do so, you revert back to your slime form. You can use this ability a number of times per long rest equal to your proficiency bonus.
When you take cold or fall damage, you instantly revert to a Slime, without being able to use this ability.
Slime Storage
You can store up to your carrying capacity inside yourself.
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