Homebrew Zzark Species Details

Woods of magic

Zzark live in the ancient woods of Borneo, their origins are unknown but it is said that an adventuring party was travelling through the ancient forest until they reached the heart of the forest. When they tried to leave the wood the forest didn’t let them, growing vines and trees around the perimeter of the core. Over time they were corrupted into Zzark. Their decedents live on in the woods, in vast cities and in tundras today.

Strange in appearance

They look like Tabaxi but with red, white or blonde fur and a different head. The ones that live in the woods are a mix of the personality of the tundra and and city. The ones that live in the tundra a cheerful and happy but the ones that live in the cities are the opposite being grumpy and unfriendly.

Clans of land

Zzark hate water and the sea so they always live on land, there are many clans of Zzark, the largest being the Kalann klan of the forest and the Arukh raiders of the tundra, but there are many obscure clans

Zzark names

Zzark have names with a lot of x and z but also names that are related to the environment. Zzark names: xzaok, zoxinbane, snow, peak, leaf.

Zzark Traits

Zzark are dexterous and powerful people.

Ability score increase

You get +2 to dexterity and +1 to intelligence.

Age

You reach maturity at 25 years old and live to 200 years old

Alignment

Forest Zzark are most commonly neutral, tundra Zzark are most commonly good and city Zzark are most commonly evil.

Size

You are from 5 feet to 6 feet.Your size is medium

Speed

Your walking speed is 35.

Darkvision

You can see 60 feet in total darkness you can’t see colour only shades of grey

Powerful presence

You can make everyone of your choice within a 15 feet of you make a wisdom saving throw if you are a tundra Zzark it is charmed if you are a city Zzark it is frightened or if you are a forest Zzark you can choose out of the two the dc is 8 + proficiency bonus + charisma modifier

Zzark weapon training

Tundra: you are proficient in spears, short-bows and Hand-axes

Forest: you are proficient in long-bows, spears and great-axes

 City you are proficient in daggers, rapiers and spears

Languages

You can speak, read and write common and sylvan

Fey

You are a fey instead of humanoid

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