Homebrew Frogger Species Details
Froggers live in the swamps and are usually a peaceful friendly race, but when provoked they are not unprepared. Froggers live in homes underwater but spend most of their time underwater looking for food, Froggers have always been a very charismatic and charming race, but are not seen often due to the fact they like being left alone.
Amphibious Creatures
Froggers live most their lives underwater, they do need air to survive but can hold their breath for many hours at a time. They have also developed suction cup-like hands that allow them to stick to almost any surface they please, Although most froggers live their entire life within their village its not uncommon for a Frogger to leave and embark on an adventure, they use their excellent charisma to get almost anything they need or desire.
Adventurous
Although it is uncommon to leave their town, Froggers are very adventurous peoples, The few that do leave are banished to ever return back to the village and are now outcasts, but most that are banished have no intension of returning anyway, most that leave don't want to live in a confined space and want to put their great wisdom and charisma to use, most that leave head straight to the nearest city in search of people in need of service, and although it is rare for a frogger to ever meet another frogger, they do enjoy each others company, and will often adventure together for years.
Frogger traits
Ability score increase
Your charisma score increases by 2, and your wisdom score increases by 1
Age
froggers mature at the same rate as humans but will live much longer, often around 130 years.
Size
Froggers can range anywhere from 2 feet at youth to 4 feet at adulthood, your size is medium to small
Speed
Your base walking speed is 25 feet feet, while your swimming speed is 60, and your climbing speed is 40
Frogs legs
For one turn you can use a dash as a bonus action, or if you have a creature within five feet you can use an action to give them this ability on their next turn, has 2 uses that renew on a long rest
Calling all frogs
once per long rest you can use an action to summon 2 frogs to your aid, these frogs have 7 armor class and have hit points equal to 6 + player level, they can move 30 feet on land and 60 in water, and can deal 1d4 at level one, and 1d6 at level 3 and a 1d12 at level 10.
Not the smartest
The froggers are wise but not the most intelligent peoples, your intelligence score decreases by 1, and you have disadvantage on intelligence saving throws
Skill Versatility
You gain proficiency in 3 skills of your choice
Frogger ancestry
Gain advantage on charisma and wisdom saving throws
Languages
You can speak read and write in Froggish and Common along with 1 other language of your choice
Frogger Traits
+2 Charisma, +1 Wisdom, Frogs Legs, Calling all frogs, Amphibious
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