Homebrew Duergar Species Details
Gray Dwarves
Duergar Traits
Gray DwarvesAbility Score Racial Traits
- Ability Score Racial Traits: A duergar increases their Constitution score by 2, and their Strength score by 1.
Languages
- Languages: You can speak, read, and write Common, Dwarven, and Undercommon.
Artificer’s Skill
- Artificer’s Skill: Whenever you make a check related to crafting using your chosen tool proficiency, you can add twice your proficiency bonus, instead of any proficiency bonus you normally apply.
Duergar Resilience
- Duergar Resilience: You have advantage on saving throws against illusions and against being charmed or paralyzed.
Duergar Magic
- Duergar Magic: When you reach 3rd level, you can cast the enlarge/reduce spell on yourself once with this trait, using only the spell’s enlarge option. When you reach 5th level, you can cast the invisibility spell on yourself once with this trait. You don’t need material components for either spell, and you can’t cast them while you’re in direct sunlight, although sunlight has no effect on them once cast. You regain the ability to cast these spells with this trait when you finish a long rest. Intelligence is your spellcasting ability for these spells.
Dwarven Resilience
- Dwarven Resilience: You have advantage on saving throws against poison, and you have resistance against poison damage.
Dwarven Combat Training
- Dwarven Combat Training: You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.
Stonecunning
- Stonecunning: Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
Sunlight Sensitivity
- Sunlight Sensitivity: You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Superior Darkvision
- Superior Darkvision: You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Tool Proficiency
- Tool Proficiency: You gain proficiency with the artisan’s tools of your choice: smith’s tools, brewer’s supplies, or mason’s tools.
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