Homebrew White Zetsu Species Details
White Zetsu are the soldiers of Kaguya Otsutsuki and Black Zetsu. You are a Plant, your size is Medium and your height is 5'10+1d4.
White Zetsu Traits
You have various abilities granted by your creators.Zetsu Physiology
You get +1 to STR, CON, DEX, and WIS. You cannot be charmed, poisoned, deafened, blinded, exhausted, or paralyzed. You are resistant to Fire, Psychic, Thunder, Lightning, Poison, and Cold damage. You do not require food, water, or air to survive. You have proficiency in Perception. You have Darkvision for 60ft. Your melee range gains an additional 5ft. You do not age. You have access to Wood Release. You may move through solid terrain as if it were not there via the Mayfly Jutsu. You do not need sleep, using only 1 hour for a long rest. When you perform an unarmed strike, you regain HP equal to the damage done. You have an additional unarmed strike option, in which you deal an amount of damage equal to 2d8 + a modifier of your choice piercing damage by biting them with your flytrap extensions, with a range of 5ft, that you are proficient in. When your opponent is hit by this attack, they are grappled, and must defeat you in a strength contest to escape, suffering one level of exhaustion each turn. You can take on the properties of a material you are inside, with the DM deciding how. You can perfectly replicate another being, to a degree that spells below 6th level cannot detect the difference between you.
Starting at level 5, you regain Xd10 hp per turn, where X is equal to 1/5 of your level
Until level 16, you are vulnerable to radiant damage.
If you are below level 12, and take an amount of radiant damage equal to 1/2 of your maximum hp, or take any radiant damage when you are unconcious, you are killed, and a tree grows from your body. Anyone in the tree's path takes 3d20 bludgeoning damage.
Starting at level 10, when you hit someone with an unarmed strike, they must make a DC 10 saving throw of your choice. On a failure, you place a spore within them. 1d4 hours later, the spore bursts forth, dealing 3d6 bludgeoning damage and creating a White Zetsu, which crawls out of the target. The creature is your ally, and you can telepathically communicate with it.