Homebrew Candlefolk Species Details
History
A long time ago, an unknown sorcerer made a catastrophic miscalculation at his workshop one night. Unstable mana embedded itself into most of the candles he used to illuminate his research, forming the once tiny objects into humanoid constructs. As they breathed their first breaths in this new world, the kind sorcerer taught them much of the world outside his home. There is not much else recorded in the history books, seeing as the candlefolk mostly keep to themselves in their newfound colony they have come to call Waxonia.
Society
A curious race, you would usually see quite a few of the recently matured candlefolk exploring the world, even venturing into the Underdark on the odd occasion when they have a chance. Most of them carry a journal during this trip, filling the pages with accounts of their adventures as they go about. Once this journal is complete, the traveler will return to their home, leaving the journal with the intellectuals in charge of the massive library that makes up the center of their mysterious colony.
The candlefolk are almost always welcomed by other sentient species. One candlefolk in particular even living inside an illithid colony once it was realized that they have no brain to consume. Long story short, the illithid grew curious of the new race.
Candlefolk reproduction is actually simpler than how the entire species came to be, it requires two candlefolk to share their magical flame together to light a simple candle made from their own wax. If one fancies a member of a different race, it can just as easily procreate the good old fashioned way, though the child of the union will be candlefolk.
Candlefolk Names
Candlefolk have unisex names, as they don't see gender in the way other races do. Their names are based around different languages from other races. One thing their names often have in common is that they mean "candle" in a different language.
Just like warforged, they are commonly given a nickname by their party or non-candlefolk friends.
Names: Ljus, Stearinlys, Argimutila, Cire, Ardente, Veke, Nensho, Malabo, Soya, lilin
Nicknames: Torch, Flare, Aglow, Soy, Paraffin, Tallow, Waxi, Flicker, Dimm
Candlefolk Traits
You are a candle. You burn but never melt, even when you're goopy.Ability Score Increase
You are adept at what you have learned on your journeys, you may put a +1 on any stat that is not provided by your subrace.
Natural Light
You act as your own living torch. As an action, you are able to brighten your flame to cast bright light from yourself up to 20 feet, and dim light out to 10 feet.
Gooey State
When you are in an environment with extreme heat, you enter a melty state. You have disadvantage on Dexterity related ability checks and saving throws, but when you grapple someone, for as long as you have a hold on them you deal 1d4 fire damage to them. However hot it is, you never completely melt.
Weakness to Water
When your flame is submerged in water, you take 1d4 cold damage for every 6 seconds you remain there. If you are attacked with any action that uses water, you take an extra 1d4 cold damage in addition to the normal damage roll. The length you can hold your breath while submerged is halved.
Languages
You are fluent in Common and 2 languages of your choice
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