Homebrew Ferretfolk Species Details

A ferret-like race content with staying in their small villages, often referred to as "businesses". When one decides to leave their home to travel the world, they are met with the harsh reality of society's standards.

A Rare Traveler

When ferretfolk leave their homes behind, the aren't alone for long. As social creatures, they are quick to make friends with whomever they come across. Their good intentions and seemingly blissful ignorance often captivates the hearts of thieves and bandits, making them reluctant to rob the goofy humanoids.

Rare as it is to see ferretfolk outside of their villages, it is even more rare to see one join an adventuring party, as they tend to avoid putting themselves in danger. If you were to come across an adventuring ferretfolk, stick around and listen to the wisdom they have to share about the world.

Personality & Behavior

Ferretfolk are often ridiculed by the more humanoid races for their scent. Most, if not all of the anthropomorphic races understand that ferretfolk and other animal-based races alike give themselves a specific scent as a means of identification. The ferretfolk usually don't mind, as they see it as the ignorance of the more humanoid races.

These ferret-like humanoids are very social and charismatic, and love to tell their stories with everyone they come across. They tend to be kindhearted individuals who very rarely act upon evil deeds. However, those who have chosen a dark path are often seen as savages, and these few will not hesitate to betray anyone foolish enough to trust them.


 Race & Artwork made by: @CorvidCasting (twitter) - Corvidcasting (tumblr) - @Corvidcasting (Insta)

Ferretfolk Traits

+2 Dexterity, +1 Charisma, Darkvision, Ferret Flexibility, Claws

Ability Score Increase

Your Dexterity score increases by 2, and your Charisma score increases by 1.

Age

Ferretfolk have lifespans equivalent to humans.

Alignment

Ferretfolk tend to be of neutral alignments, very rarely being evil. They let their curiosities guide them rather than greed or other malevolent forces.

Size

Ferretfolk are about as tall as humans and relatively slender. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

You have a ferret's keen senses, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Ferret Flexibility

Your reflexes and agility allow you to move with with ease. When you are required to make a Dexterity saving throw, you can use your enhanced flexibility to give yourself advantage. This can be used once per short rest.

Claws

Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Languages

You can speak, read, and write Common, Sylvan, and one other language of your choice. Dooking is considered to be Sylvan dialect.

Previous Versions

Name Date Modified Views Adds Version Actions
11/2/2019 10:16:28 PM
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9/17/2020 2:47:17 AM
359
24
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12/23/2020 6:20:35 PM
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10
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2/5/2022 12:49:41 AM
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