Homebrew Blood-Cursed Werewolf (Lineage) Species Details

Through a series a rituals and blood transfusions those of this Lineage have become a form of werewolves known as Blood-Cursed Werewolves with a form of transferred lycanthropy that cannot be passed to a bite victim. Some choose to become Blood-Cursed for enhanced strength and durability, while some are forced into the process to become a living weapon that those who forced the process upon them wish to control through either magic or threats.

Blood-Cursed Werewolf (Lineage) Traits

This Lineage has the following features:

Ability Score Improvement:

Your Constitution and Strength increase by +2

Age

Your Age is based on the usual lifespan of the race you are replacing with this Lineage.

Alignment

The process of becoming a Blood-Cursed diffuses the blood of a Werewolf through your body while the intense rituals performed during the process prevents the curse from fully taking hold of you and warping your mind. You can maintain the usual alignment for the race you are replacing with this Lineage or choose any alignment that you want.

Size

Your size is the same as the race you are replacing with this Lineage, your size is Medium or Small.

Speed

Your Base Walking Speed is enhanced by your altered blood. You have a Base Walking Speed of 35ft.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Keen Hearing and Smelling

You have Advantage on Wisdom (Perception) checks that rely on Hearing or Smelling.

Shapechanger

You can use you action on your turn to either change into a Wolf-Humanoid Hybrid form or back into your true form. While in your Hybrid form you have a +1 to your AC, a Bite attack as an unarmed strike, and a Claws attack as an unarmed strike. Additionally, While you are in your Hybrid form you can make an unarmed strike using either your Bite or Claws attack as a bonus action whenever you take the Attack Action on your turn. Whenever you die you revert back into your true form.

Natural Attacks (Hybrid Form)

While in your Hybrid form you have a Bite attack and a Claws attack, both of these attacks count as Unarmed Strikes for you and you are proficient in them. Your Bite attack does 1d8+Str piercing damage and your Claws do 2d4+Str slashing damage.

Silvered Weakness

You are immune to non-magical damage that isn’t Silvered.

Blood-Cursed Lycanthropy

Due to the nature of your blood being indefinitely altered through rituals and transfusions your lycanthropy cannot be removed by the usual means. The Remove Curse spell fails to remove your Blood-Cursed lycanthropy, however if you are reincarnated by the Reincarnation spell you loose your Blood-Cursed lycanthropy after being reincarnated. Additionally, a Wish spell can remove your Blood-Cursed lycanthropy.

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