Homebrew Dullahan Species Details
Specter created out of hate and revenge masters the art of War and is a favored horseman. Feared by the people and persecuted by the warriors, it is impossible for him to have a normal life outside of combat against lost adventurers and warriors. The few who dare to have a normal life live day by day with the fear of being discovered and persecuted relentlessly, being a spirit of revenge the day is not to their liking but it is tolerable.
With more stubborn and unpleasant personalities, the dullahan rarely team up forever, but if they fight and defend the group that belongs to them with all the honors of a high-ranking warrior, do not underestimate the speed and combat intuition of these beings because even if they seem more clumsy his power to suppress the enemy in combat is of a higher level than people can imagine and his art in combat mounted on horseback is unique.
Dullahan Traits
immune to decapitation. awesome rider. walking nightmareheadless
immunity to being decapitated because you no longer possess the head as part of the body
formidable rider
By spending more time on your mount than walking you don't need someone to explain how to handle a mount.
living nightmare
You can use your dullahan status to terrify creatures around you as a bonus action.
Creatures within 10 feet of you must make a Wisdom saving throw greater than DC or be terrified and flee from you as safely as possible.
if the creature is of giant size or larger they will not be affected by this action
insights from the other side
Being a being that has gone beyond death, you can communicate with lost souls in the area you are in.
you can use this skill to get one of these
+ place information
+hidden treasures and objects
+ nearby dangers
+information on the past and what was lived there
the number of souls and the information they can contribute is at the discretion of the master
one step beyond death
by long rest you can avoid imminent death and fall unconscious or avoid death and become unconscious, this step can become very painful and can leave two points of exhaustion if the DC constitution roll is not passed at the master's discretion.
undead army
You can use your proximity to the dead to summon a great fallen warrior to aid you in combat.
for one hour you can summon a level 20 warrior(Maneuvers)/paladin(Vengeance)/barbarian(bersherker) or ranger(slayer of giants)
it will take your same initiative roll but its action will go immediately after your turn/focus
it has your proficiency modifier and any class abilities that pertain to it but can't raise stats or opt for feats. their skill scores are equal to your base skill scores.
Comments