Homebrew Void Elf Species Details

Void elves, or ren'dorei, are elves that have sought to harness the corruptive magic of the Void. Most who tried have fallen into madness. A small number of those that have succeeded endured an unexpected transformation. They are determined to master their newfound powers and resist the whispers eager to lure them into madness.

Void elves have an extremely pale purple-blue skin tone, with bright blue eyes, and hair with varying shades of purple and blue - sometimes with tentacle-shaped dreadlocks.

Like other elves, void elves can live to be over 750 years old.

Void Elf Traits

Your void elf character has successfully harnessed the corruptive magic of the Void.

Ability Score Increase

Increase one ability score of your choice by 2, and increase a different ability score of your choice by 1.

Age

Elves reach physical maturity at about the same age as humans, claiming adulthood at the age of 20 and can live to be 750 years old.

Size

Your size is Medium.

Speed

Your base walking speed is 30 feet.

Languages

You can speak, read, and write Common and Elvish.

Chill of Night

You have resistance to force damage.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of purple.

Fey Ancestry

You have advantage on saving throws you make to avoid or end the charmed condition on yourself.

Keen Senses

You have proficiency in the Perception skill.

Spacial Rift

As a bonus action, you can momentarily tear a rift in the void, magically teleporting up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Starting at 3rd level, you also gain resistance to all magic damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, your body glows a deep purple and appears translucent.

Trance

You don't need to sleep, and magic can't put you to sleep. You can finish a long rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.

Whenever you finish this trance, you can gain two proficiencies that you don't have, each one with a weapon or a tool of your choice selected from the Player's Handbook. You mystically acquire these proficiencies by drawing them from shared elven memory, and you retain them until you finish your next long rest.

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