Homebrew Displacer Dragonborn Species Details

Displacer Dragonborns were the children from the failed experiments of trying to combine the essences of a Dragon and a Displacer Beast that escaped and went into hiding for what had been done to them.

The combined works of Alchemists trying to create the perfect beast has brought this Creation into being in which they would never be used, so they were ordered to have all of them be exterminated.

Displacer Dragonborn Traits

Your draconic heritage manifests in a variety of traits you share with other dragonborn. The Lineage of an Experimented Dragonborn who was given the Characteristics of a Displacer Beast.

Ability Score Increase

Your Strength score increases by 2, and your Constitution score increases by 1.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Vengeful Assault

When you take damage from a creature in range of a weapon you are wielding, you can use your reaction to make an attack with the weapon against that creature. Once you use this trait, you can’t do so again until you finish a short or long rest.

Displacement

The Dragonborn projects a magical illusion that makes it appear to be standing near its actual location, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn. This trait is also disrupted while the displacer beast is incapacitated or has a speed of 0.

Draconic Ancestry

You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.

Draconic Ancestry
Dragon Damage Type Breath Weapon
Black Acid 5 by 40 ft. line (Dex. save)
Blue Lightning 5 by 40 ft. line (Dex. save)
Brass Fire 5 by 40 ft. line (Dex. save)
Bronze Lightning 5 by 40 ft. line (Dex. save)
Copper Acid 5 by 40 ft. line (Dex. save)
Gold Fire 20 ft. cone (Dex. save)
Green Poison 20 ft. cone (Con. save)
Red Fire 20 ft. cone (Dex. save)
Silver Cold 20 ft. cone (Con. save)
White Cold 20 ft. cone (Con. save)

Breath Weapon

You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 3d10 damage on a failed save, and half as much damage on a successful one. The damage increases to 4d10 at 6th level, 5d610 at 11th level, and 6d10 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.

Displacer Limbs

A Pair of Displacer Beast Tendrils form on the back of the Dragonborn where his wings would be, able to move them up to 10ft around you. Able to attack with them, doing 1d6 + your Strength Modifier and a 1d6 of piercing damage. The Tendrils count as unarmed strike attacks. You are able use the tendril as a bonus action at 7th level, while at 13th level you are able to make a Tendril attack as part of your attack action.

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