Homebrew Drode (SW) Species Details

Stellar Warriors Campaign 
The Drodes are built for many purposes such as war, servanthood, strategy or information. While the first Drodes were mindless automatons, many generations of improvements in AI technology have given birth to incredibly advanced specimens. An unexpected breakthrough produced sapient soldiers, giving rise to what some have only grudgingly accepted as a new species. Drode are made from metal and circuitry, but they can feel pain and emotion. Built with a purpose, these being must decide if that’s what they choose for themselves. A Drode can be a steadfast ally, a cold-hearted killer, or a visionary in search of meaning.

Living Steel

Nobody knows if it’s possible that they may have souls or if by some chance they might already have.

Drode Personality

The Drodes were built to serve and to fight. For most of their existence, Drodes had a clearly defined function and were encouraged to focus purely on that role. The AI development gave them freedom, but many still struggle both to find a place in the Universe and to relate to the creatures who created them.

The typical Drode shows little emotion. Many Drode embrace a concrete purpose — such as protecting allies, completing a contract, or exploring a land — and embrace this task. However, there are Drodes who delight in exploring their feelings, their freedom, and their relationships with others. Most Drode have no interest in religion, but some embrace faith and mysticism, seeking higher purpose and deeper meaning.

The typical Drode has a sexless body shape. Some Drode ignore the concept of gender entirely, while others adopt a gender identity.

The more a Drode develops its individuality, the more likely it is to modify its body, seeking out an tinkerer to customize the look of its face, limbs, and plating.

Quirks

Drode often display an odd personality trait or two, given how new they are to the world. The Drode Quirks table contains example quirks.

Drode Quirks

d8 Quirk
1 You analyze — out loud — the potential threat posed by every creature you meet.
2 You often misread emotional cues.
3 You are fiercely protective of your friends.
4 You try to apply wartime discipline to every situation.
5 You don’t know how to filter your feelings and are prone to dramatic emotional outbursts.
6 You don’t understand clothing beyond its utility and assume it denotes a person’s function.
7 You are obsessed with your appearance and constantly polish and buff yourself.
8 War is the only thing that makes sense to you, and you’re always looking for a fight.

Drode Names

Most Drode were assigned alpha-numerical designations for use in service. Many of them adopted nicknames, often given to them by their comrades. As independent individuals, some have chosen new names as a way to express their path in life. A few take on human names, often the name of a fallen friend or mentor.

Drode Names: Anchor, Banner, Bastion, Blade, Blue, Bow, Cart, Church, Crunch, Crystal, Dagger, Dent, Five, Glaive, Hammer, Iron, Lucky, Mace, Oak, Onyx, Pants, Pierce, Red, Rod, Rusty, Scout, Seven, Shield, Slash, Smith, Spike, Temple, Vault, Wall

Drode (SW) Traits

Your Drode character has the following traits. A few of the traits give you a choice; consider how your choice reflects the purpose for which your character was built.

Vulnerable circuitry.

You are vulnerable to Lightning damage.

Every round you are in contact with water, you take 1+xd6 lightning damage per round. x=1 for every 10% of your body covered by water.

Ability Score Increase

Your Constitution score increases by 1, and one other ability score of your choice increases by 1.

Age

A typical Drode is between two and thirty years old. The maximum Drode lifespan depends on the access to a tinkerer, funds and parts. Your parts will rust and degrade as time goes on. As long as you can make repairs you could live indefinitely.

Alignment

Most Drodes take comfort in order and discipline, tending toward law and neutrality. But some have absorbed the morality, or lack thereof, of the beings with which they served.

Size

Your size is Medium or Small.

Speed

Your base walking speed is 30 feet.

Constructed Resilience

You were created to have remarkable fortitude, represented by the following benefits:

  • You are immune to all poison.
  • You don’t need to eat, drink, or breathe.
  • You are immune to disease.
  • You don’t need to sleep, and magic can’t put you to sleep.

Charge and renew

When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.

During this time you must be plugged in to a energy source that is capable of providing #(10+hit dice restored+spell slots restored(each worth the level of slot they are)) Units of energy. If unable to obtain this much energy, you must take the base of 10 and decide which resources to regenerate.

Drode Integration

Your body has built-in defensive layers, which can be enhanced with armor:

  • While you are armored you are resistant to all non-magical slashing, bludgeoning and piercing damage.
  • You can don only armor with which you have proficiency. To don armor other than a shield, you must incorporate it into your body over the course of 1 hour, during which you remain in contact with the armor. To doff armor, you must spend 1 hour removing it. You can rest while donning or doffing armor in this way. 
  • While you live and are not stunned, paralyzed or incapacitated, the armor incorporated into your body can’t be removed against your will.
  • There are many specific armor, weapon, tool and encompassing modifications specifically for droids. Go out and find them.

Specialized Design

You gain skill proficiency and one tool proficiency of your choice.

Languages

You can speak, read, and write Common and one other language of your choice.

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