Homebrew Fungite Species Details
Small, easily entertained creatures, the fungites reside all over large, thick forests. They are intelligent, well, as much as a fungus creature can be. They show similarities to common and uncommon mushrooms. They’re intelligent enough to create their own civilizations and form governments, and they all live happily there. They range from 3’10-6’5’’.
Aging wise, these creatures can live as long as 200 years.
There are 3 main tribes/species of Fungites:
- Shiitakons - The most peaceful out of all the tribes. They usually handle the things such as building, and are capable of creating architectural marvels. They work fast, and have the fastest walking speed (clocking at 45) out of all the fungus creatures. Noted for their light skins but very dark and brown caps.
- Amitinatas - These Fungites are the most deadly, capable of poisoning creatures with a single touch with small needles along their fingertips. These poisons don’t affect other Fungites or plant-based creatures. Amitinatas are stronger than other Fungites, and mainly work as hunters and gatherers, along with a police force. There’s rarely any crime in their villages, so Amitinatas just make sure outsiders don’t cause trouble. Noted by their very bright head-caps. Strong, and are classified as medium sized.
- Galerons - Fungites that are attuned to magic. An unnatural occurrence between a magical item and Fungite spores created a creature that was a fungite, and also had the ability to cast nature-based magic. Galerons are the “chosen ones” of the towns they reside in, since fungite villages are said to only have one in their villages every 20 years. They learn to use their magic from the Galeron that came before them, that being the leader of their village. After some time of learning, they are sent off to do the one major duty they must do: get a really shiny object and bring it back to the village. This journey can take years, maybe decades, but they will come back eventually! Noted for their wide appearance differences. Rarely, Galerons can mutate and their magic can peer into darkness, such as necromancy and mind control. Galerons seen to do this are classified as evil and are to be hunted down for the safety of the village.
Fungite Traits
Immune to poison, blindness, and deafness. Limited Darkvision. Gains health after an ally or the fungite kills on organic creatures. Vulnerable to fire.Fungal Nature
Due to their fungal nature, and how easy they dissipate and distill all forms of illness and disease, it makes it impossible to poison, blind, and deafen them.
Ability score increase
Due to fungal resourcefulness and survivability, gain +2 constitution and +1 dexterity.
Fungal Speak
Talk to any and all fungus. Funny little flavor.