Homebrew Slime folk Species Details

The exact nature and origin of these strange humanoids is a mystery to today’s sages. The Slime Folk’s records of their limited history are oral traditions, which are frustratingly inconsistent as records vary widely from one colony to the next and usually taken at face value by the Slime Folk who do not seem to care to verify any of these tales. Leading theories about the Slime Folk’s origins range from being Juiblex’s errant creation, the result of an accident of magical refuse, or a simple aberrant mutation from the underdark. What can be agreed is that the Slime Folk have a lineage with the monstrous oozes around the world, with whom they share many properties. They live between the surface and the depths of the underdark in sprawling colonies that house hundreds of Slime Folk. The Slime Folk are always willing to lend a helping hand, their social reach and habitats remain as spread out and flexible as their amorphous bodies.

Slime folk Traits

Your oozelike nature gives you plents of advantages, some of which are determined by your subrace.

Ability Score Increase

Your Constitution Score increases by 2.

Alignment

Slime folk’s friendly demeanor and eagerness to please others have them lean towards being good aligned, but trusting nature makes them easy to manipulate. Their flexible personalities causes them to neither prefer law or chaos, instead they prefer to go with the flow of a given situation.

Size

Slime Folk vary widely in size between 4 to 7 feet. Your size is Medium.

Speed

Your base walking speed is 25 feet.

Languages

You can speak, read and write Common, Undercommon, and one additional language. Slime Folk usually pick up the common language spoken within the land they initially emerge from after leaving their colonies.

Ooze Nature

You are considered both an ooze and a humanoid. You can be affected by a game effect if it works on either of these creature types.

Pseudopod

You have a natural weapon attack that deals 1d6 plus your Strength modifier acid damage.

Amorphous

You can move through a space as narrow as 1 foot wide without squeezing. If any equipment you’re holding or carrying is larger than the space you are attempting to pass through, it gets left behind.

Comments

Posts Quoted:
Reply
Clear All Quotes