Homebrew Dragonforged Species Details
“Pierce was built by design, while you were built by accident,” Lakashtai said. “The soul is what matters, not the shape of the vessel.”
“What makes you think he has a soul?” Gerrion said.
“What makes you think you do?”
—Keith Baker, The Shattered Land
The Warforged were build to fight in the Last War. While the first Warforged were mindless automatons, there were countless improvements made to their design that ultimately culminated in sentience. The Dragonforged are a new production line of Warforged, born out of the need for stronger soldiers.
Living Steel and Stone
Regular Warforged are already created with a blend of organic and inorganic materials, Dragonforged simply have the addition of dragonscales to their recipe. In addition, Dragonforged design sees a larger focus on the inclusion of metal plating.
Although they were manufactured, Dragonforged are living humanoids. Resting, healing magic, and the Medicine skill all provide the same benefits to dragonforged that they do to other humanoids.
The more a Dragonforged develops its individuality, the more likely it is to modify its body, seeking out an artificer to customize the look of its face, limbs, and plating.
Dragonforged Traits
Your dragonforged character has the following traits. A few of the traits give you a choice; consider how your choice reflects the purpose for which your character was built.Ability Score Increase
Your Constitution score increases by 2, and one other ability score of your choice increases by 1.
Age
A typical warforged is between between two and thirty years old, however the dragonforged line is much younger, averaging at around 6 to 8 months old. The maximum warforged lifespan remains a mystery; so far, warforged have shown no signs of deterioration due to age. You are immune to magical aging effects.
Alignment
Most warforged take comfort in order and discipline, tending toward law and neutrality. In contrast, the dragonborn that this line takes its inspiration from tend to extremes, often making a conscious choice for one side or the other in the cosmic war between good and evil. As a result, dragonforged are usually lawful in nature, but never neutral.
Size
Your size is Medium. Dragonforged, much like regular dragonborn, are taller and heavier than humans, standing well over 7 feet tall and averaging a hefty 470 pounds.
Speed
Your base walking speed is 25 feet.
Robust Robotics
You were created to have remarkable fortitude, represented by the following benefits:
- You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
- You don’t need to eat, drink, or breathe.
- You are immune to disease.
- You don’t need to sleep, and magic can’t put you to sleep.
Sentry’s Rest
When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.
Mechanized Defense.
Your body has built-in defensive layers, which can be enhanced with armor:
- You gain a +1 bonus to Armor Class.
- You can don only armor with which you have proficiency. To don armor other than a shield, you must incorporate it into your body over the course of 1 hour, during which you remain in contact with the armor. To doff armor, you must spend 1 hour removing it. You can rest while donning or doffing armor in this way.
- While you live, the armor incorporated into your body can’t be removed against your will.
- Use your reaction on your turn to activate your scales, gain resistance to slashing damage until your next turn.
Shard Projection
Since your body needs to maintain upkeep, you go through a process every time you rest in which you shed metal on the inside and it is collected inside your stomach. As a bonus action you can exhale these shards of metal in a 15 foot cone. When you use your shard projection, each creature in the area of the exhalation must make a Dexterity saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 slashing damage on a failed save, and half as much damage on a successful one.
Languages
You can speak, read, and write Common and one other language of your choice.
Night-Sight
Designed to be superior to the dragonborn you are modeled after, you have superior vision in dark and dim conditions. You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Heavy Frame
Due to your density, you sink quickly in water and similar liquids. You cannot gain a swimming speed.
Comments