Homebrew Werewolf Species Details
Increased Strength, Stamina, and keen senses seems like a blessing; but beware the moon or you will lose control...
Ability Score Increase
Your Dexterity score increases by 2.
Your Strength score increases by 2, and your Constitution score increases by 1.
Your ability scores each increase by 1.
Age
The Cursed mature the same as humans, but because of their regenerative ability, they tend to live twice as long as.
Size
In their natural humanoid forms, Werewolves have the same height range as humans. Your size is Medium.
Speed
Your base walking speed of 35 and climb speed of 30 feet. However, in your hybrid or beast form, your walking and climb speed is increased to 40 feet.
Languages
You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.
Transformation
You can take an action to change into your hybrid or beast form. You can use this feature twice. You regain expended uses when you finish a long rest. You can revert to your humanoid form by using a bonus action on your turn. You automatically revert if you fall unconscious, drop to 0 hit points, or die.
Bloodlust
While you can control your form most days, on the night of the full moon, the beast within you swells. At the start of the night of a full moon, you must make a DC15 Wisdom saving throw or you will transform into a frenzied version of your hybrid form. During this time, the DM has control over what your character does; however every hour you may reroll your saving throw to take back control. Once you make the saving throw, you retain control for the rest of the night.
Silver Weakness (No Metal Armor)
You are vulnerable to silvered weapons in all forms. Unwilling to take any chances, The Cursed Bloodline shies away from any type of metal armor in the fear of silver being one of the materials used.
But you are resistant to being poisoned and immune to Disease as well as Bludgeoning, Piercing, and Slashing from Nonmagical Weapons.
Cursed Skills
You gain proficiency in athlethics and perception skills.
Keen Senses and Darkvision
You have advantage on Wisdom (perception) checks that rely on smell. You also have Darkvision, allowing you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Werewolf Traits
It’s hard to make generalizations about humans, but your human character has these traits.Bloodlust
Bloodlust
While you can control your form most days, on the night of the full moon, the beast within you swells. At the start of the night of a full moon, you must make a DC15 Wisdom saving throw or you will transform into a frenzied version of your hybrid form. During this time, the DM has control over what your character does; however every hour you may reroll your saving throw to take back control. Once you make the saving throw, you retain control for the rest of the night.
Ability Score Increase
Your Dexterity score increases by 2.
Your Strength score increases by 2, and your Constitution score increases by 1.
Your ability scores each increase by 1.
Age
Humans reach adulthood in their late teens and live less than a century.
Size
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Speed
Your base walking speed is 30 feet.
Languages
You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.
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