Homebrew Badger folk Species Details
Ianthinarums-also known as badgerfolk-are smaller-than-average humanoid badgers, which are said to have come from the Elemental Plane of Earth. They are between four and five feet tall, with a very few of their heroes being depicted as being six feet tall, and weigh around 150 and 200 pounds. While most pictures depict them with the same stripes as the common honey badger, this is not close to true; The stripes on their faces are unique for each family, and are magically applied on birth, with outcasts being born with no stripes at all. Back in the days where the elementals fought one another freely, each plane had many races fighting for dominance, with some forming rivalries, though almost none lasted. One that has withstood the test of time is the rivalry between the Aarakocra of the Plane of Air, and the Ianthinarum of the Plane of Earth. Ever since the races saw one another, they have been fighting to exterminate one another, with not a single instance of a permanent friendship between the two races being confirmed. The Ianthinarum and the Aarakocra have been depicted as a conflict between two of the three major elements of the world itself, of the earth and the sky fighting for dominance. Neither race has been able to make progress in their long-lasting war, however the Ianthinarum have learned to live among other races that enjoy the earth, causing them to be a common site in mountain ranges and caves.
Badger folk Traits
Humanoid badgerfolk with a naturally tough hide, Ianthinarum can make very powerful tank-like adventurers.Darkvision
You have 60 ft. of Darkvision.
Claws
You have claws, causing your unarmed strikes to deal 1d4 slashing damage. You are proficient with your unarmed strikes.
Tough Hide
When not wearing armor, your base armor class is equal to 13
Apathetic Defense
When you take damage from a weapon attack, you can use your reaction to roll a d10. Add your Constitution modifier to the number rolled, and reduce the damage by that total. After you use this trait, you can’t use it again until you finish a short or long rest.
Takedown
You ignore the opportunity attack ignorance of the Flyby trait, and creatures have disadvantage on saves made to keep flight after being damaged by you in the same round.
Languages
You can speak, read, and write Common, and Terran.
Comments