Homebrew Arakan Species Details

Believed to be the spawn of Phenax's cruel prank on Nylea, Arakans are commonly shunned throughout Theros. Commonly weaving small communities into impoverished sections of large Polis', Arakans are no stranger to adversity, and while in some this stokes shy and passive personalities, in others it inspires great resolve and willpower. 

Arakan Traits

Your arakan character has the following racial traits.

Alignment

Arakans like to avoid conflict, and as such linger around the neutral ends of alignment.

Ability Score Increase

Your Dexterity score increases by 2, and your Wisdom score increase by 1.

Age

Arakans mature and age at the same rate as humans, but rarely reach old age.

Fangs

Your fangs are natural weapons, which you can use to make unarmed strikes. If you hit with them, you can deal poison or piercing damage equal to 1d6, instead of the bludgeoning damage normal for an unarmed strike.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Arachnid's Inclination

You have proficiency in one of the following skills of your choice: Arcana, Intimidation, Sleight of Hand, or Stealth.

Abhorrent Weave

As a bonus action, you can create 5 feet of webbing that acts as Rope, with 1d8 hit points and a DC of 18. Each bonus action after the use of this feature adds another 5 feet to this thread unless you choose to start a new strand. Once a new strand is started and can be given to any creature.

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