Homebrew Brimkin Species Details

The Brimkin are a mutation of humans that were twisted and shaped from the pressure of the deep caves. The Brimkin are naturally good leaning, but some of whom had split apart from the Brimkin kingdom are naturally evil. The Brimkin live in deep caverns and burrow through the ground to create cities. They are good hunters and are alert at all times, helping them survive the deep and dangerous climate that they inhabit. They celebrate their victories and mourn the death of others. They are thoughtful and intelligent creatures that believe strongly in their morals. The Brimkin are not religious yet they worship the land that they live in. They have gray skin and stand at tall heights. They crouch down on their long limbs, and can burrow through the ground with their long and hard fingers. The Brimkin are at war with other Brimkin more so than other races that live underground. They hunt and trade with them, and sometimes even help them architecturally. Their building are designed delicately, but more importantly they are designed to be strong, and withstanding. The Brimkin live down in the deeps because they are considered to be monsters, or beasts by the outside world. They live in solitude living off of the only safe land that they have left. Brimkin do not trust humans or elves, but they do trust dwarves and gnomes.

Brimkin Traits

Brimkin have high adaptability, because of the harsh habitat that they live in.

Ability Score Increase

Your Strength score increases by 2, and your Wisdom score increases by 2.

Age

Brimkin live between ages 90 to 110 on average.

Size

Brimkin stand from 7 to 8 feet tall on average. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision 2

Living underground has given you superior vision in the dark. You have a lethal prowess in the dark and are completely aware of your surroundings, no matter where you are. 

Awakened Mind

You have gotten used to being alert so much that you have adapted the ability to sleep while being awake. This makes survivability much easier to the Brimkin, and allows them to build and hunt while getting rest. When resting you must succeed a Wisdom 14 saving throw or else the total amount of health is gained is half Ed after you roll it.

Long Limbs

You have naturally long arms and legs allowing you to have long melee attack range. Your range increases from 5ft to 10ft on all melee attacks.

Languages

You can speak, read, and write Common and Gnomish.

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